You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

40 lines
1.0 KiB
Plaintext

Shader "PolygonArsenal/PolyRimLightTransparent"
{
Properties
{
_InnerColor ("Inner Color", Color) = (1.0, 1.0, 1.0, 1.0)
_RimColor ("Rim Color", Color) = (0.26,0.19,0.16,0.0)
_RimWidth ("Rim Width", Range(0.2,20.0)) = 3.0
_RimGlow ("Rim Glow Multiplier", Range(0.0,9.0)) = 1.0
}
SubShader
{
Tags { "Queue" = "Transparent" "RenderType"="Transparent" }
Cull Back
Lighting Off
Blend One One
CGPROGRAM
#pragma surface surf Lambert
struct Input
{
float3 viewDir;
};
float4 _InnerColor;
float4 _RimColor;
float _RimWidth;
float _RimGlow;
void surf (Input IN, inout SurfaceOutput o)
{
o.Albedo = _InnerColor.rgb;
half rim = 1.0 - saturate(dot (normalize(IN.viewDir), o.Normal));
o.Emission = _RimColor.rgb * _RimGlow * pow (rim, _RimWidth);
}
ENDCG
}
Fallback "Diffuse"
}