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534 lines
14 KiB
C#
534 lines
14 KiB
C#
#if UNITY_IPHONE || UNITY_IOS
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using UnityEngine;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System;
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using System.Globalization;
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public class iOSAgent : IronSourceIAgent
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{
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struct IOSWaterfallConfiguration
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{
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public double Floor;
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public double Ceiling;
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}
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[DllImport("__Internal")]
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private static extern void LPPSetWaterfallConfiguration(IOSWaterfallConfiguration configurationParams, AdFormat adFormat);
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[DllImport("__Internal")]
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private static extern void CFSetPluginData(string pluginType, string pluginVersion, string pluginFrameworkVersion);
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[DllImport("__Internal")]
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private static extern string CFGetAdvertiserId();
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[DllImport("__Internal")]
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private static extern void CFValidateIntegration();
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[DllImport("__Internal")]
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private static extern void CFShouldTrackNetworkState(bool track);
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[DllImport("__Internal")]
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private static extern bool CFSetDynamicUserId(string dynamicUserId);
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[DllImport("__Internal")]
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private static extern void CFSetAdaptersDebug(bool enabled);
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[DllImport("__Internal")]
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private static extern void CFSetMetaData(string key, string value);
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[DllImport("__Internal")]
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private static extern void CFSetMetaDataWithValues(string key, params string[] values);
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[DllImport("__Internal")]
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private static extern string CFGetConversionValue();
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[DllImport("__Internal")]
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private static extern void CFSetManualLoadRewardedVideo(bool isOn);
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[DllImport("__Internal")]
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private static extern void CFSetNetworkData(string networkKey, string networkData);
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delegate void ISUnityPauseGame(bool pause);
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[DllImport("__Internal")]
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private static extern void RegisterPauseGameFunction(bool pasue);
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//******************* SDK Init *******************//
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[DllImport("__Internal")]
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private static extern void CFSetUserId(string userId);
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[DllImport("__Internal")]
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private static extern void CFInit(string appKey);
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[DllImport("__Internal")]
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private static extern void CFInitWithAdUnits(string appKey, params string[] adUnits);
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[DllImport("__Internal")]
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private static extern void CFInitISDemandOnly(string appKey, params string[] adUnits);
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//******************* RewardedVideo API *******************//
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[DllImport("__Internal")]
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private static extern void CFLoadRewardedVideo();
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[DllImport("__Internal")]
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private static extern void CFShowRewardedVideo();
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[DllImport("__Internal")]
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private static extern void CFShowRewardedVideoWithPlacementName(string placementName);
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[DllImport("__Internal")]
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private static extern bool CFIsRewardedVideoAvailable();
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[DllImport("__Internal")]
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private static extern bool CFIsRewardedVideoPlacementCapped(string placementName);
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[DllImport("__Internal")]
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private static extern string CFGetPlacementInfo(string placementName);
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[DllImport("__Internal")]
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private static extern void CFSetRewardedVideoServerParameters(string jsonString);
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[DllImport("__Internal")]
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private static extern void CFClearRewardedVideoServerParameters();
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//******************* RewardedVideo DemandOnly API *******************//
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[DllImport("__Internal")]
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private static extern void CFShowISDemandOnlyRewardedVideo(string instanceId);
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[DllImport("__Internal")]
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private static extern void CFLoadISDemandOnlyRewardedVideo(string instanceId);
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[DllImport("__Internal")]
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private static extern bool CFIsDemandOnlyRewardedVideoAvailable(string instanceId);
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//******************* Interstitial API *******************//
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[DllImport("__Internal")]
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private static extern void CFLoadInterstitial();
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[DllImport("__Internal")]
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private static extern void CFShowInterstitial();
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[DllImport("__Internal")]
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private static extern void CFShowInterstitialWithPlacementName(string placementName);
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[DllImport("__Internal")]
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private static extern bool CFIsInterstitialReady();
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[DllImport("__Internal")]
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private static extern bool CFIsInterstitialPlacementCapped(string placementName);
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//******************* Interstitial DemandOnly API *******************//
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[DllImport("__Internal")]
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private static extern void CFLoadISDemandOnlyInterstitial(string instanceId);
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[DllImport("__Internal")]
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private static extern void CFShowISDemandOnlyInterstitial(string instanceId);
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[DllImport("__Internal")]
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private static extern bool CFIsDemandOnlyInterstitialReady(string instanceId);
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//******************* Offerwall API *******************//
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[DllImport("__Internal")]
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private static extern void CFShowOfferwall();
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[DllImport("__Internal")]
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private static extern void CFShowOfferwallWithPlacementName(string placementName);
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[DllImport("__Internal")]
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private static extern void CFGetOfferwallCredits();
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[DllImport("__Internal")]
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private static extern bool CFIsOfferwallAvailable();
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//******************* Banner API *******************//
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[DllImport("__Internal")]
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private static extern void CFLoadBanner(string description, int width, int height, int position, string placementName, bool isAdaptive);
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[DllImport("__Internal")]
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private static extern void CFDestroyBanner();
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[DllImport("__Internal")]
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private static extern void CFDisplayBanner();
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[DllImport("__Internal")]
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private static extern void CFHideBanner();
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[DllImport("__Internal")]
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private static extern bool CFIsBannerPlacementCapped(string placementName);
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[DllImport("__Internal")]
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private static extern void CFSetSegment(string json);
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[DllImport("__Internal")]
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private static extern void CFSetConsent(bool consent);
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//******************* ConsentView API *******************//
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[DllImport("__Internal")]
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private static extern void CFLoadConsentViewWithType(string consentViewType);
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[DllImport("__Internal")]
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private static extern void CFShowConsentViewWithType(string consentViewType);
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//******************* ILRD API *******************//
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[DllImport("__Internal")]
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private static extern void CFSetAdRevenueData(string dataSource, string impressionData);
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//******************* TestSuite API *******************//
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[DllImport("__Internal")]
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private static extern void CFLaunchTestSuite();
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public iOSAgent()
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{
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}
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#region IronSourceIAgent implementation
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//******************* Base API *******************//
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/// <summary>
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/// Allows publishers to set configurations for a waterfall of a given ad type.
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/// </summary>
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/// <param name="adFormat">The AdFormat for which to configure the waterfall.</param>
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/// <param name="waterfallConfiguration">The configuration for the given ad types waterfall. </param>
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public void SetWaterfallConfiguration(WaterfallConfiguration waterfallConfiguration, AdFormat adFormat)
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{
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var config = new IOSWaterfallConfiguration
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{
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Floor = waterfallConfiguration.Floor ?? 0.0,
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Ceiling = waterfallConfiguration.Ceiling ?? 0.0
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};
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LPPSetWaterfallConfiguration(config, adFormat);
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}
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public void onApplicationPause(bool pause)
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{
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}
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public string getAdvertiserId()
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{
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return CFGetAdvertiserId();
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}
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public void validateIntegration()
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{
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CFValidateIntegration();
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}
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public void shouldTrackNetworkState(bool track)
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{
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CFShouldTrackNetworkState(track);
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}
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public bool setDynamicUserId(string dynamicUserId)
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{
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return CFSetDynamicUserId(dynamicUserId);
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}
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public void setAdaptersDebug(bool enabled)
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{
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CFSetAdaptersDebug(enabled);
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}
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public void setMetaData(string key, params string[] values)
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{
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CFSetMetaDataWithValues(key, values);
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}
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public void setMetaData(string key, string value)
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{
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CFSetMetaData(key, value);
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}
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public int? getConversionValue()
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{
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CultureInfo invCulture = CultureInfo.InvariantCulture;
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int parsedInt;
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if (int.TryParse(string.Format(invCulture, "{0}", CFGetConversionValue()), NumberStyles.Any, invCulture, out parsedInt))
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{
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return parsedInt;
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}
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return null;
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}
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public void setManualLoadRewardedVideo(bool isOn)
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{
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CFSetManualLoadRewardedVideo(isOn);
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}
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public void setNetworkData(string networkKey, string networkData)
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{
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CFSetNetworkData(networkKey, networkData);
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}
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[AOT.MonoPInvokeCallback(typeof(ISUnityPauseGame))]
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public void SetPauseGame(bool pause)
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{
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RegisterPauseGameFunction(pause);
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if (pause)
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{
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setMetaData("IS_PAUSE_GAME_FLAG", "true");
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}
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else
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{
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setMetaData("IS_PAUSE_GAME_FLAG", "false");
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}
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}
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//******************* SDK Init *******************//
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public void setUserId(string userId)
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{
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CFSetUserId(userId);
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}
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public void init(string appKey)
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{
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CFSetPluginData("Unity", IronSource.pluginVersion(), IronSource.unityVersion());
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Debug.Log("IntegrationHelper pluginVersion: " + IronSource.pluginVersion());
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CFInit(appKey);
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}
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public void init(string appKey, params string[] adUnits)
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{
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CFSetPluginData("Unity", IronSource.pluginVersion(), IronSource.unityVersion());
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Debug.Log("IntegrationHelper pluginVersion: " + IronSource.pluginVersion());
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CFInitWithAdUnits(appKey, adUnits);
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}
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public void initISDemandOnly(string appKey, params string[] adUnits)
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{
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CFSetPluginData("Unity", IronSource.pluginVersion(), IronSource.unityVersion());
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Debug.Log("IntegrationHelper pluginVersion: " + IronSource.pluginVersion());
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CFInitISDemandOnly(appKey, adUnits);
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}
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//******************* RewardedVideo API *******************//
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public void loadRewardedVideo()
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{
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CFLoadRewardedVideo();
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}
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public void showRewardedVideo()
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{
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CFShowRewardedVideo();
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}
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public void showRewardedVideo(string placementName)
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{
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CFShowRewardedVideoWithPlacementName(placementName);
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}
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public bool isRewardedVideoAvailable()
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{
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return CFIsRewardedVideoAvailable();
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}
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public bool isRewardedVideoPlacementCapped(string placementName)
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{
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return CFIsRewardedVideoPlacementCapped(placementName);
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}
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public IronSourcePlacement getPlacementInfo(string placementName)
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{
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IronSourcePlacement sp = null;
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string spString = CFGetPlacementInfo(placementName);
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if (spString != null)
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{
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Dictionary<string, object> spDic = IronSourceJSON.Json.Deserialize(spString) as Dictionary<string, object>;
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string pName = spDic["placement_name"].ToString();
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string rewardName = spDic["reward_name"].ToString();
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int rewardAmount = Convert.ToInt32(spDic["reward_amount"].ToString());
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sp = new IronSourcePlacement(pName, rewardName, rewardAmount);
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}
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return sp;
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}
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public void setRewardedVideoServerParams(Dictionary<string, string> parameters)
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{
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string json = IronSourceJSON.Json.Serialize(parameters);
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CFSetRewardedVideoServerParameters(json);
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}
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public void clearRewardedVideoServerParams()
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{
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CFClearRewardedVideoServerParameters();
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}
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//******************* RewardedVideo DemandOnly API *******************//
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public void showISDemandOnlyRewardedVideo(string instanceId)
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{
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CFShowISDemandOnlyRewardedVideo(instanceId);
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}
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public void loadISDemandOnlyRewardedVideo(string instanceId)
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{
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CFLoadISDemandOnlyRewardedVideo(instanceId);
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}
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public bool isISDemandOnlyRewardedVideoAvailable(string instanceId)
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{
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return CFIsDemandOnlyRewardedVideoAvailable(instanceId);
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}
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//******************* Interstitial API *******************//
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public void loadInterstitial()
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{
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CFLoadInterstitial();
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}
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public void showInterstitial()
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{
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CFShowInterstitial();
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}
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public void showInterstitial(string placementName)
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{
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CFShowInterstitialWithPlacementName(placementName);
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}
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public bool isInterstitialReady()
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{
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return CFIsInterstitialReady();
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}
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public bool isInterstitialPlacementCapped(string placementName)
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{
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return CFIsInterstitialPlacementCapped(placementName);
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}
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//******************* Interstitial DemandOnly API *******************//
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public void loadISDemandOnlyInterstitial(string instanceId)
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{
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CFLoadISDemandOnlyInterstitial(instanceId);
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}
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public void showISDemandOnlyInterstitial(string instanceId)
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{
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CFShowISDemandOnlyInterstitial(instanceId);
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}
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public bool isISDemandOnlyInterstitialReady(string instanceId)
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{
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return CFIsDemandOnlyInterstitialReady(instanceId);
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}
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//******************* Offerwall API *******************//
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public void showOfferwall()
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{
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CFShowOfferwall();
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}
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public void showOfferwall(string placementName)
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{
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CFShowOfferwallWithPlacementName(placementName);
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}
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public void getOfferwallCredits()
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{
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CFGetOfferwallCredits();
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}
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public bool isOfferwallAvailable()
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{
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return CFIsOfferwallAvailable();
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}
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//******************* Banner API *******************//
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public void loadBanner(IronSourceBannerSize size, IronSourceBannerPosition position)
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{
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loadBanner(size, position, "");
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}
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public void loadBanner(IronSourceBannerSize size, IronSourceBannerPosition position, string placementName)
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{
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CFLoadBanner(size.Description, (int)size.Width, (int)size.Height, (int)position, placementName, (bool)size.IsAdaptiveEnabled());
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}
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public void destroyBanner()
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{
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CFDestroyBanner();
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}
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public void displayBanner()
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{
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CFDisplayBanner();
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}
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public void hideBanner()
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{
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CFHideBanner();
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}
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public bool isBannerPlacementCapped(string placementName)
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{
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return CFIsBannerPlacementCapped(placementName);
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}
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public void setSegment(IronSourceSegment segment)
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{
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Dictionary<string, string> dict = segment.getSegmentAsDict();
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string json = IronSourceJSON.Json.Serialize(dict);
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CFSetSegment(json);
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}
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public void setConsent(bool consent)
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{
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CFSetConsent(consent);
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}
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public void loadConsentViewWithType(string consentViewType)
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{
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CFLoadConsentViewWithType(consentViewType);
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}
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public void showConsentViewWithType(string consentViewType)
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{
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CFShowConsentViewWithType(consentViewType);
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}
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//******************* ILRD API *******************//
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public void setAdRevenueData(string dataSource, Dictionary<string, string> impressionData)
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{
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string json = IronSourceJSON.Json.Serialize(impressionData);
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CFSetAdRevenueData(dataSource, json);
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}
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//******************* TestSuite API *******************//
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public void launchTestSuite()
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{
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Debug.Log("iOSAgent: launching TestSuite");
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CFLaunchTestSuite();
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}
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#endregion
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}
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#endif
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