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PlumberUltimateAds/Assets/2DxFX/ExtraShaders/Material/Pinch.mat

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Pinch
m_Shader: {fileID: 4800000, guid: 43c6716f2ab4330448d6ffc6dac59da1, type: 3}
m_ValidKeywords:
- ETC1_EXTERNAL_ALPHA
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Effect_Fade: 1
- OffsetUV_X_1: 0
- OffsetUV_Y_1: 0.445
- OffsetUV_ZoomX_1: 1
- OffsetUV_ZoomY_1: 1
- PinchUV_Size_1: 0.07277027
- _ColorMask: 15
- _LerpUV_Fade_1: 1
- _Make3DFX_Dist_1: -0.36862513
- _Make3DFX_Light_1: -0.64
- _Make3DFX_PosX_1: 0.53
- _Make3DFX_PosY_1: -1.81
- _Make3DFX_Size_1: 8.58
- _OutlineEmpty_Size_1: 1
- _Outline_HDR_1: 1
- _Outline_Size_1: 1.14
- _SpriteFade: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _OutlineEmpty_Color_1: {r: 1, g: 1, b: 1, a: 1}
- _Outline_Color_1: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []