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PlumberUltimateAds/Assets/2DxFX/ExtraShaders/Examples/_2DC_ShaderLerpDemo.cs

24 lines
493 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class _2DC_ShaderLerpDemo : MonoBehaviour {
public Material mat;
public string variable;
public AnimationCurve anm;
public float Mul=1;
public float Speed=1;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update ()
{
if (mat!=null) mat.SetFloat(variable, anm.Evaluate(Time.time * Speed)*Mul);
}
}