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PlumberUltimateAds/Assets/IronSource/Scripts/iOSAgent.cs

534 lines
14 KiB
C#

#if UNITY_IPHONE || UNITY_IOS
using UnityEngine;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System;
using System.Globalization;
public class iOSAgent : IronSourceIAgent
{
struct IOSWaterfallConfiguration
{
public double Floor;
public double Ceiling;
}
[DllImport("__Internal")]
private static extern void LPPSetWaterfallConfiguration(IOSWaterfallConfiguration configurationParams, AdFormat adFormat);
[DllImport("__Internal")]
private static extern void CFSetPluginData(string pluginType, string pluginVersion, string pluginFrameworkVersion);
[DllImport("__Internal")]
private static extern string CFGetAdvertiserId();
[DllImport("__Internal")]
private static extern void CFValidateIntegration();
[DllImport("__Internal")]
private static extern void CFShouldTrackNetworkState(bool track);
[DllImport("__Internal")]
private static extern bool CFSetDynamicUserId(string dynamicUserId);
[DllImport("__Internal")]
private static extern void CFSetAdaptersDebug(bool enabled);
[DllImport("__Internal")]
private static extern void CFSetMetaData(string key, string value);
[DllImport("__Internal")]
private static extern void CFSetMetaDataWithValues(string key, params string[] values);
[DllImport("__Internal")]
private static extern string CFGetConversionValue();
[DllImport("__Internal")]
private static extern void CFSetManualLoadRewardedVideo(bool isOn);
[DllImport("__Internal")]
private static extern void CFSetNetworkData(string networkKey, string networkData);
delegate void ISUnityPauseGame(bool pause);
[DllImport("__Internal")]
private static extern void RegisterPauseGameFunction(bool pasue);
//******************* SDK Init *******************//
[DllImport("__Internal")]
private static extern void CFSetUserId(string userId);
[DllImport("__Internal")]
private static extern void CFInit(string appKey);
[DllImport("__Internal")]
private static extern void CFInitWithAdUnits(string appKey, params string[] adUnits);
[DllImport("__Internal")]
private static extern void CFInitISDemandOnly(string appKey, params string[] adUnits);
//******************* RewardedVideo API *******************//
[DllImport("__Internal")]
private static extern void CFLoadRewardedVideo();
[DllImport("__Internal")]
private static extern void CFShowRewardedVideo();
[DllImport("__Internal")]
private static extern void CFShowRewardedVideoWithPlacementName(string placementName);
[DllImport("__Internal")]
private static extern bool CFIsRewardedVideoAvailable();
[DllImport("__Internal")]
private static extern bool CFIsRewardedVideoPlacementCapped(string placementName);
[DllImport("__Internal")]
private static extern string CFGetPlacementInfo(string placementName);
[DllImport("__Internal")]
private static extern void CFSetRewardedVideoServerParameters(string jsonString);
[DllImport("__Internal")]
private static extern void CFClearRewardedVideoServerParameters();
//******************* RewardedVideo DemandOnly API *******************//
[DllImport("__Internal")]
private static extern void CFShowISDemandOnlyRewardedVideo(string instanceId);
[DllImport("__Internal")]
private static extern void CFLoadISDemandOnlyRewardedVideo(string instanceId);
[DllImport("__Internal")]
private static extern bool CFIsDemandOnlyRewardedVideoAvailable(string instanceId);
//******************* Interstitial API *******************//
[DllImport("__Internal")]
private static extern void CFLoadInterstitial();
[DllImport("__Internal")]
private static extern void CFShowInterstitial();
[DllImport("__Internal")]
private static extern void CFShowInterstitialWithPlacementName(string placementName);
[DllImport("__Internal")]
private static extern bool CFIsInterstitialReady();
[DllImport("__Internal")]
private static extern bool CFIsInterstitialPlacementCapped(string placementName);
//******************* Interstitial DemandOnly API *******************//
[DllImport("__Internal")]
private static extern void CFLoadISDemandOnlyInterstitial(string instanceId);
[DllImport("__Internal")]
private static extern void CFShowISDemandOnlyInterstitial(string instanceId);
[DllImport("__Internal")]
private static extern bool CFIsDemandOnlyInterstitialReady(string instanceId);
//******************* Offerwall API *******************//
[DllImport("__Internal")]
private static extern void CFShowOfferwall();
[DllImport("__Internal")]
private static extern void CFShowOfferwallWithPlacementName(string placementName);
[DllImport("__Internal")]
private static extern void CFGetOfferwallCredits();
[DllImport("__Internal")]
private static extern bool CFIsOfferwallAvailable();
//******************* Banner API *******************//
[DllImport("__Internal")]
private static extern void CFLoadBanner(string description, int width, int height, int position, string placementName, bool isAdaptive);
[DllImport("__Internal")]
private static extern void CFDestroyBanner();
[DllImport("__Internal")]
private static extern void CFDisplayBanner();
[DllImport("__Internal")]
private static extern void CFHideBanner();
[DllImport("__Internal")]
private static extern bool CFIsBannerPlacementCapped(string placementName);
[DllImport("__Internal")]
private static extern void CFSetSegment(string json);
[DllImport("__Internal")]
private static extern void CFSetConsent(bool consent);
//******************* ConsentView API *******************//
[DllImport("__Internal")]
private static extern void CFLoadConsentViewWithType(string consentViewType);
[DllImport("__Internal")]
private static extern void CFShowConsentViewWithType(string consentViewType);
//******************* ILRD API *******************//
[DllImport("__Internal")]
private static extern void CFSetAdRevenueData(string dataSource, string impressionData);
//******************* TestSuite API *******************//
[DllImport("__Internal")]
private static extern void CFLaunchTestSuite();
public iOSAgent()
{
}
#region IronSourceIAgent implementation
//******************* Base API *******************//
/// <summary>
/// Allows publishers to set configurations for a waterfall of a given ad type.
/// </summary>
/// <param name="adFormat">The AdFormat for which to configure the waterfall.</param>
/// <param name="waterfallConfiguration">The configuration for the given ad types waterfall. </param>
public void SetWaterfallConfiguration(WaterfallConfiguration waterfallConfiguration, AdFormat adFormat)
{
var config = new IOSWaterfallConfiguration
{
Floor = waterfallConfiguration.Floor ?? 0.0,
Ceiling = waterfallConfiguration.Ceiling ?? 0.0
};
LPPSetWaterfallConfiguration(config, adFormat);
}
public void onApplicationPause(bool pause)
{
}
public string getAdvertiserId()
{
return CFGetAdvertiserId();
}
public void validateIntegration()
{
CFValidateIntegration();
}
public void shouldTrackNetworkState(bool track)
{
CFShouldTrackNetworkState(track);
}
public bool setDynamicUserId(string dynamicUserId)
{
return CFSetDynamicUserId(dynamicUserId);
}
public void setAdaptersDebug(bool enabled)
{
CFSetAdaptersDebug(enabled);
}
public void setMetaData(string key, params string[] values)
{
CFSetMetaDataWithValues(key, values);
}
public void setMetaData(string key, string value)
{
CFSetMetaData(key, value);
}
public int? getConversionValue()
{
CultureInfo invCulture = CultureInfo.InvariantCulture;
int parsedInt;
if (int.TryParse(string.Format(invCulture, "{0}", CFGetConversionValue()), NumberStyles.Any, invCulture, out parsedInt))
{
return parsedInt;
}
return null;
}
public void setManualLoadRewardedVideo(bool isOn)
{
CFSetManualLoadRewardedVideo(isOn);
}
public void setNetworkData(string networkKey, string networkData)
{
CFSetNetworkData(networkKey, networkData);
}
[AOT.MonoPInvokeCallback(typeof(ISUnityPauseGame))]
public void SetPauseGame(bool pause)
{
RegisterPauseGameFunction(pause);
if (pause)
{
setMetaData("IS_PAUSE_GAME_FLAG", "true");
}
else
{
setMetaData("IS_PAUSE_GAME_FLAG", "false");
}
}
//******************* SDK Init *******************//
public void setUserId(string userId)
{
CFSetUserId(userId);
}
public void init(string appKey)
{
CFSetPluginData("Unity", IronSource.pluginVersion(), IronSource.unityVersion());
Debug.Log("IntegrationHelper pluginVersion: " + IronSource.pluginVersion());
CFInit(appKey);
}
public void init(string appKey, params string[] adUnits)
{
CFSetPluginData("Unity", IronSource.pluginVersion(), IronSource.unityVersion());
Debug.Log("IntegrationHelper pluginVersion: " + IronSource.pluginVersion());
CFInitWithAdUnits(appKey, adUnits);
}
public void initISDemandOnly(string appKey, params string[] adUnits)
{
CFSetPluginData("Unity", IronSource.pluginVersion(), IronSource.unityVersion());
Debug.Log("IntegrationHelper pluginVersion: " + IronSource.pluginVersion());
CFInitISDemandOnly(appKey, adUnits);
}
//******************* RewardedVideo API *******************//
public void loadRewardedVideo()
{
CFLoadRewardedVideo();
}
public void showRewardedVideo()
{
CFShowRewardedVideo();
}
public void showRewardedVideo(string placementName)
{
CFShowRewardedVideoWithPlacementName(placementName);
}
public bool isRewardedVideoAvailable()
{
return CFIsRewardedVideoAvailable();
}
public bool isRewardedVideoPlacementCapped(string placementName)
{
return CFIsRewardedVideoPlacementCapped(placementName);
}
public IronSourcePlacement getPlacementInfo(string placementName)
{
IronSourcePlacement sp = null;
string spString = CFGetPlacementInfo(placementName);
if (spString != null)
{
Dictionary<string, object> spDic = IronSourceJSON.Json.Deserialize(spString) as Dictionary<string, object>;
string pName = spDic["placement_name"].ToString();
string rewardName = spDic["reward_name"].ToString();
int rewardAmount = Convert.ToInt32(spDic["reward_amount"].ToString());
sp = new IronSourcePlacement(pName, rewardName, rewardAmount);
}
return sp;
}
public void setRewardedVideoServerParams(Dictionary<string, string> parameters)
{
string json = IronSourceJSON.Json.Serialize(parameters);
CFSetRewardedVideoServerParameters(json);
}
public void clearRewardedVideoServerParams()
{
CFClearRewardedVideoServerParameters();
}
//******************* RewardedVideo DemandOnly API *******************//
public void showISDemandOnlyRewardedVideo(string instanceId)
{
CFShowISDemandOnlyRewardedVideo(instanceId);
}
public void loadISDemandOnlyRewardedVideo(string instanceId)
{
CFLoadISDemandOnlyRewardedVideo(instanceId);
}
public bool isISDemandOnlyRewardedVideoAvailable(string instanceId)
{
return CFIsDemandOnlyRewardedVideoAvailable(instanceId);
}
//******************* Interstitial API *******************//
public void loadInterstitial()
{
CFLoadInterstitial();
}
public void showInterstitial()
{
CFShowInterstitial();
}
public void showInterstitial(string placementName)
{
CFShowInterstitialWithPlacementName(placementName);
}
public bool isInterstitialReady()
{
return CFIsInterstitialReady();
}
public bool isInterstitialPlacementCapped(string placementName)
{
return CFIsInterstitialPlacementCapped(placementName);
}
//******************* Interstitial DemandOnly API *******************//
public void loadISDemandOnlyInterstitial(string instanceId)
{
CFLoadISDemandOnlyInterstitial(instanceId);
}
public void showISDemandOnlyInterstitial(string instanceId)
{
CFShowISDemandOnlyInterstitial(instanceId);
}
public bool isISDemandOnlyInterstitialReady(string instanceId)
{
return CFIsDemandOnlyInterstitialReady(instanceId);
}
//******************* Offerwall API *******************//
public void showOfferwall()
{
CFShowOfferwall();
}
public void showOfferwall(string placementName)
{
CFShowOfferwallWithPlacementName(placementName);
}
public void getOfferwallCredits()
{
CFGetOfferwallCredits();
}
public bool isOfferwallAvailable()
{
return CFIsOfferwallAvailable();
}
//******************* Banner API *******************//
public void loadBanner(IronSourceBannerSize size, IronSourceBannerPosition position)
{
loadBanner(size, position, "");
}
public void loadBanner(IronSourceBannerSize size, IronSourceBannerPosition position, string placementName)
{
CFLoadBanner(size.Description, (int)size.Width, (int)size.Height, (int)position, placementName, (bool)size.IsAdaptiveEnabled());
}
public void destroyBanner()
{
CFDestroyBanner();
}
public void displayBanner()
{
CFDisplayBanner();
}
public void hideBanner()
{
CFHideBanner();
}
public bool isBannerPlacementCapped(string placementName)
{
return CFIsBannerPlacementCapped(placementName);
}
public void setSegment(IronSourceSegment segment)
{
Dictionary<string, string> dict = segment.getSegmentAsDict();
string json = IronSourceJSON.Json.Serialize(dict);
CFSetSegment(json);
}
public void setConsent(bool consent)
{
CFSetConsent(consent);
}
public void loadConsentViewWithType(string consentViewType)
{
CFLoadConsentViewWithType(consentViewType);
}
public void showConsentViewWithType(string consentViewType)
{
CFShowConsentViewWithType(consentViewType);
}
//******************* ILRD API *******************//
public void setAdRevenueData(string dataSource, Dictionary<string, string> impressionData)
{
string json = IronSourceJSON.Json.Serialize(impressionData);
CFSetAdRevenueData(dataSource, json);
}
//******************* TestSuite API *******************//
public void launchTestSuite()
{
Debug.Log("iOSAgent: launching TestSuite");
CFLaunchTestSuite();
}
#endregion
}
#endif