You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
PlumberUltimateAds/Assets/Scripts/Cell.cs

933 lines
21 KiB
C#

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

/*
http://www.cgsoso.com/forum-211-1.html
CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源
CGSOSO 主打游戏开发影视设计等CG资源素材。
插件如若商用,请务必官网购买!
daily assets update for try.
U should buy the asset from home store if u use it in your project!
*/
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Cell : MonoBehaviour
{
public Vector2Int pos;
public PipeColor defaultColor;
public int rightRotationValue;
[Header("PipeDetail")]
public RectTransform pipeParent;
public CellType pipeCellType;
public List<Pipe> pipes;
public List<Sprite> pipeSprites;
public int correctRotateDelta = 4;
[HideInInspector]
public bool redundant;
private bool _isHint;
public int _rotationValue;
private object pipe;
public CellKind cellKind;
public bool IsHint
{
get
{
return _isHint;
}
set
{
if (value)
{
RotationValue = rightRotationValue;
ApplyRotationOnImage(0.05f);
GetComponent<Image>().color = ColorManager.intance.hintCellBGColor;
}
else
{
GetComponent<Image>().color = ColorManager.intance.normalCellBGColor;
}
_isHint = value;
}
}
public int RotationValue
{
get
{
return _rotationValue;
}
set
{
if (!IsHint)
{
int num = (value < 4) ? value : 0;
num = (_rotationValue = ((num >= 0) ? num : 3));
pipes.ForEach(delegate (Pipe obj)
{
obj.SetPipeRotation(_rotationValue);
SetCellFlowSide(cellKind);
});
}
}
}
public Cell RightCell
{
get
{
Vector2Int v = pos + Vector2Int.right;
if (!IsValidIndex(v))
{
return null;
}
return GetCellFromVector(v);
}
}
public Cell LeftCell
{
get
{
Vector2Int v = pos + Vector2Int.left;
if (!IsValidIndex(v))
{
return null;
}
return GetCellFromVector(v);
}
}
public Cell TopCell
{
get
{
Vector2Int v = pos + Vector2Int.down;
if (!IsValidIndex(v))
{
return null;
}
return GetCellFromVector(v);
}
}
public Cell BottomCell
{
get
{
Vector2Int v = pos + Vector2Int.up;
if (!IsValidIndex(v))
{
return null;
}
return GetCellFromVector(v);
}
}
public void SetLevelData(LevelCellData lcd)
{
defaultColor = lcd.DefaultColor;
if (pipeCellType != 0)
{
GetComponent<Button>().onClick.AddListener(delegate
{
if (GamePlayManager.instance != null)
{
GamePlayManager.instance.OnButtonClick(this);
}
});
}
rightRotationValue = lcd.RightRotationValue;
RotationValue = lcd.CurrentRotationValue;
ApplyRotationOnImage();
UpdatePipeColor();
IsHint = false;
redundant = lcd.Redundant;
}
public void UpdatePipeColor()
{
if (pipeCellType == CellType.Start)
{
pipes.ForEach(delegate (Pipe p)
{
switch (defaultColor)
{
case PipeColor.None:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.None;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.None;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.None;
});
break;
case PipeColor.A:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Red;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Red;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Red;
});
break;
case PipeColor.B:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Blue;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Blue;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Blue;
});
break;
case PipeColor.C:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Yellow;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Yellow;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Yellow;
});
break;
case PipeColor.AB:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Purple;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Purple;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Purple;
});
break;
case PipeColor.AC:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Orange;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Orange;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Orange;
});
break;
case PipeColor.BC:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Green;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Green;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Green;
});
break;
case PipeColor.ABC:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Brown;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Brown;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Brown;
});
break;
default:
break;
}
});
}
if (pipeCellType == CellType.Middle)
{
pipes.ForEach(delegate (Pipe p)
{
p.pipeImage.sprite = pipeSprites[(int)ColorManager.MixPipeColor(p.fillColor)];
switch (ColorManager.MixPipeColor(p.fillColor))
{
case PipeColor.None:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.None;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.None;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.None;
});
break;
case PipeColor.A:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Red;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Red;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Red;
});
break;
case PipeColor.B:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Blue;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Blue;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Blue;
});
break;
case PipeColor.C:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Yellow;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Yellow;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Yellow;
});
break;
case PipeColor.AB:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Purple;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Purple;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Purple;
});
break;
case PipeColor.AC:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Orange;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Orange;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Orange;
});
break;
case PipeColor.BC:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Green;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Green;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Green;
});
break;
case PipeColor.ABC:
pipes.ForEach(delegate (Pipe obj)
{
obj.Img_1.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Brown;
obj.Img_2.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Brown;
obj.Img_3.transform.GetChild(0).GetComponent<SpriteRenderer>().color = ColorManager.intance.Brown;
});
break;
default:
break;
}
});
}
else
{
pipes.ForEach(delegate (Pipe p)
{
p.pipeImage.sprite = pipeSprites[(int)defaultColor];
});
}
}
public void ApplyRotationOnImage(float t = 0f)
{
LeanTween.rotateZ(pipeParent.gameObject, (float)_rotationValue * -90f, t);
}
private bool IsValidIndex(Vector2Int v)
{
if (v.x < 0 || v.y < 0 || v.x >= GameManager.currentLevel.column || v.y >= GameManager.currentLevel.row)
{
return false;
}
Cell cellFromVector = GetCellFromVector(v);
if (cellFromVector.pipeCellType == CellType.Blank)
{
return false;
}
return true;
}
private Cell GetCellFromVector(Vector2Int v)
{
int index = v.y * GameManager.currentLevel.column + v.x;
return GamePlayManager.instance.allCellList[index];
}
public bool HasSide(Side side)
{
foreach (Pipe pipe in pipes)
{
if (pipe.R && side == Side.R)
{
return true;
}
if (pipe.L && side == Side.L)
{
return true;
}
if (pipe.T && side == Side.T)
{
return true;
}
if (pipe.B && side == Side.B)
{
return true;
}
}
return false;
}
public bool HasAnyColor()
{
foreach (Pipe pipe in pipes)
{
if (pipe.fillColor.Count > 0)
{
return true;
}
}
return false;
}
public bool IsInRighRotation()
{
return (Mathf.Max(RotationValue, rightRotationValue) - Mathf.Min(RotationValue, rightRotationValue)) % correctRotateDelta == 0;
}
public void RemoveAllPipeColor()
{
pipes.ForEach(delegate (Pipe obj)
{
obj.RemoveAll();
});
// Reset Pipe Leaking
pipes.ForEach(delegate (Pipe obj)
{
obj.BottomLeak = false;
obj.LeftLeak = false;
obj.RightLeak = false;
obj.TopLeak = false;
if(obj.Img_1)
obj.Img_1.gameObject.SetActive(false);
if(obj.Img_2)
obj.Img_2.gameObject.SetActive(false);
if(obj.Img_3)
obj.Img_3.gameObject.SetActive(false);
});
}
public void FillColor(List<PipeColor> c, Cell source, Side sourceSide)
{
if (pipeCellType != CellType.Start)
{
foreach (Pipe pipe in pipes)
{
if ((pipe.L && sourceSide == Side.R) || (pipe.R && sourceSide == Side.L) || (pipe.T && sourceSide == Side.B) || (pipe.B && sourceSide == Side.T))
{
if (pipe.AddColor(c) == 0)
{
break;
}
if (pipe.L && LeftCell != null && LeftCell != source)
{
LeftCell.FillColor(c, this, Side.L);
}
if (pipe.L)
{
if (LeftCell != null)
{
foreach (Pipe leftCellPipe in LeftCell.pipes)
{
if (leftCellPipe.R)
{
pipe.LeftLeak = false;
if (pipe.leakL != null)
{
pipe.leakL.gameObject.SetActive(false);
}
break;
}
else
{
pipe.LeftLeak = true;
if (pipe.leakL != null)
{
pipe.leakL.gameObject.SetActive(true);
}
}
}
}
else
{
pipe.LeftLeak = true;
if (pipe.leakL != null)
{
pipe.leakL.gameObject.SetActive(true);
}
}
//if (LeftCell == null)
//{
// pipe.LeftLeak = true;
//}
//else if (LeftCell.pipes[0].R)
//{
// pipe.LeftLeak = false;
//}
//else
//{
// pipe.LeftLeak = true;
//}
}
if (pipe.R && RightCell != null && RightCell != source)
{
RightCell.FillColor(c, this, Side.R);
}
if (pipe.R)
{
if (RightCell != null)
{
foreach (Pipe rightCellPipe in RightCell.pipes)
{
if (rightCellPipe.L)
{
pipe.RightLeak = false;
if (pipe.leakR != null)
{
pipe.leakR.gameObject.SetActive(false);
}
break;
}
else
{
pipe.RightLeak = true;
if (pipe.leakR != null)
{
pipe.leakR.gameObject.SetActive(true);
}
}
}
}
else
{
pipe.RightLeak = true;
if (pipe.leakR != null)
{
pipe.leakR.gameObject.SetActive(true);
}
}
}
if (pipe.T && TopCell != null && TopCell != source)
{
TopCell.FillColor(c, this, Side.T);
}
if (pipe.T)
{
if (TopCell != null)
{
foreach (Pipe topCellPipe in TopCell.pipes)
{
if (topCellPipe.B)
{
pipe.TopLeak = false;
if (pipe.leakT != null)
{
pipe.leakT.gameObject.SetActive(false);
}
break;
}
else
{
pipe.TopLeak = true;
if (pipe.leakT != null)
{
pipe.leakT.gameObject.SetActive(true);
}
}
}
}
else
{
pipe.TopLeak = true;
if (pipe.leakT != null)
{
pipe.leakT.gameObject.SetActive(true);
}
}
}
if (pipe.B && BottomCell != null && BottomCell != source)
{
BottomCell.FillColor(c, this, Side.B);
}
if (pipe.B)
{
if (BottomCell != null)
{
foreach (Pipe bottomCellPipe in BottomCell.pipes)
{
if (bottomCellPipe.T)
{
pipe.BottomLeak = false;
if (pipe.leakB != null)
{
pipe.leakB.gameObject.SetActive(false);
}
break;
}
else
{
pipe.BottomLeak = true;
if (pipe.leakB != null)
{
pipe.leakB.gameObject.SetActive(true);
}
}
}
}
else
{
pipe.BottomLeak = true;
if (pipe.leakB != null)
{
pipe.leakB.gameObject.SetActive(true);
}
}
}
}
}
}
}
public void SetCellFlowSide(CellKind cellKind)
{
switch (cellKind)
{
case CellKind.Single:
if (_rotationValue ==0)
{
pipes[0].leakB = pipes[0].Img_1.gameObject;
}
else if (_rotationValue == 1)
{
pipes[0].leakL = pipes[0].Img_1.gameObject;
}
else if (_rotationValue == 2)
{
pipes[0].leakT = pipes[0].Img_1.gameObject;
}
else if (_rotationValue == 3)
{
pipes[0].leakR = pipes[0].Img_1.gameObject;
}
break;
case CellKind.StraightTwoFace:
if (_rotationValue == 0)
{
pipes[0].leakB = pipes[0].Img_1.gameObject;
pipes[0].leakT = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 1)
{
pipes[0].leakL = pipes[0].Img_1.gameObject;
pipes[0].leakR = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 2)
{
pipes[0].leakT = pipes[0].Img_1.gameObject;
pipes[0].leakB = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 3)
{
pipes[0].leakR = pipes[0].Img_1.gameObject;
pipes[0].leakL = pipes[0].Img_2.gameObject;
}
break;
case CellKind.CurvedTwoFace:
if (_rotationValue == 0)
{
pipes[0].leakB = pipes[0].Img_1.gameObject;
pipes[0].leakR = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 1)
{
pipes[0].leakL = pipes[0].Img_1.gameObject;
pipes[0].leakB = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 2)
{
pipes[0].leakT = pipes[0].Img_1.gameObject;
pipes[0].leakL = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 3)
{
pipes[0].leakR = pipes[0].Img_1.gameObject;
pipes[0].leakT = pipes[0].Img_2.gameObject;
}
break;
case CellKind.ThreeFace:
if (_rotationValue == 0)
{
pipes[0].leakB = pipes[0].Img_1.gameObject;
pipes[0].leakL = pipes[0].Img_2.gameObject;
pipes[0].leakR = pipes[0].Img_3.gameObject;
}
else if (_rotationValue == 1)
{
pipes[0].leakL = pipes[0].Img_1.gameObject;
pipes[0].leakB = pipes[0].Img_3.gameObject;
pipes[0].leakT = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 2)
{
pipes[0].leakT = pipes[0].Img_1.gameObject;
pipes[0].leakL = pipes[0].Img_3.gameObject;
pipes[0].leakR = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 3)
{
pipes[0].leakR = pipes[0].Img_1.gameObject;
pipes[0].leakB = pipes[0].Img_2.gameObject;
pipes[0].leakT = pipes[0].Img_3.gameObject;
}
break;
case CellKind.StraightDualTwoFace:
if (_rotationValue == 0)
{
pipes[0].leakB = pipes[0].Img_1.gameObject;
pipes[0].leakT = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 1)
{
pipes[0].leakL = pipes[0].Img_1.gameObject;
pipes[0].leakR = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 2)
{
pipes[0].leakT = pipes[0].Img_1.gameObject;
pipes[0].leakB = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 3)
{
pipes[0].leakR = pipes[0].Img_1.gameObject;
pipes[0].leakL = pipes[0].Img_2.gameObject;
}
//////////////////////////////////////////////////////////
if (_rotationValue == 0)
{
pipes[1].leakL = pipes[1].Img_1.gameObject;
pipes[1].leakR = pipes[1].Img_2.gameObject;
}
else if (_rotationValue == 1)
{
pipes[1].leakT = pipes[1].Img_1.gameObject;
pipes[1].leakB = pipes[1].Img_2.gameObject;
}
else if (_rotationValue == 2)
{
pipes[1].leakL = pipes[1].Img_2.gameObject;
pipes[1].leakR = pipes[1].Img_1.gameObject;
}
else if (_rotationValue == 3)
{
pipes[1].leakT = pipes[1].Img_2.gameObject;
pipes[1].leakB = pipes[1].Img_1.gameObject;
}
break;
case CellKind.CurvedDualTwoFace:
if (_rotationValue == 0)
{
pipes[0].leakR = pipes[0].Img_1.gameObject;
pipes[0].leakB = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 1)
{
pipes[0].leakB = pipes[0].Img_1.gameObject;
pipes[0].leakL = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 2)
{
pipes[0].leakL = pipes[0].Img_1.gameObject;
pipes[0].leakT = pipes[0].Img_2.gameObject;
}
else if (_rotationValue == 3)
{
pipes[0].leakT = pipes[0].Img_1.gameObject;
pipes[0].leakR = pipes[0].Img_2.gameObject;
}
//////////////////////////////////////////////////
if (_rotationValue == 0)
{
pipes[1].leakT = pipes[1].Img_1.gameObject;
pipes[1].leakL = pipes[1].Img_2.gameObject;
}
else if (_rotationValue == 1)
{
pipes[1].leakR = pipes[1].Img_1.gameObject;
pipes[1].leakT = pipes[1].Img_2.gameObject;
}
else if (_rotationValue == 2)
{
pipes[1].leakB = pipes[1].Img_1.gameObject;
pipes[1].leakR = pipes[1].Img_2.gameObject;
}
else if (_rotationValue == 3)
{
pipes[1].leakL = pipes[1].Img_1.gameObject;
pipes[1].leakB = pipes[1].Img_2.gameObject;
}
break;
default:
break;
}
}
}