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PlumberUltimateAds/Assets/Scripts/Dev/LeaderboardUIScreen.cs

62 lines
2.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using PlayFab;
using PlayFab.ClientModels;
using UnityEngine;
public class LeaderboardUIScreen : MonoBehaviour
{
[SerializeField] private GameObject lbItemPrefab;
[SerializeField] private GameObject lbItemSelfPrefab;
[SerializeField] private Transform content;
[SerializeField] private List<LBPedestalItem> _lbPedestalItems;
public void Init()
{
PlayFabManager.Instance.playFabLeaderboards.GetLeaderboard(OnLeaderboardFetchSuccess, OnLeaderboardFetchFailure);
}
private void OnLeaderboardFetchSuccess(List<PlayerLeaderboardEntry> leaderboard)
{
PopulateLeaderboard(leaderboard);
}
private void PopulateLeaderboard(List<PlayerLeaderboardEntry> leaderboard)
{
foreach (PlayerLeaderboardEntry lbEntry in leaderboard)
{
PopulateLbItem(lbEntry);
if (lbEntry.Position <= 3)
{
PopulatePedestalItem(lbEntry);
}
}
content.GetComponent<RectTransform>().DOAnchorPosX(0f,1f).SetEase(Ease.OutElastic);
}
private void PopulateLbItem(PlayerLeaderboardEntry lbEntry)
{
bool isSelf = lbEntry.Profile.PlayerId == PlayFabManager.Instance.myProfile.PlayerId;
LBEntryItem lbItem = Instantiate(isSelf ? lbItemSelfPrefab : lbItemPrefab, content).GetComponent<LBEntryItem>();
lbItem.nameText.text = lbEntry.DisplayName;
lbItem.rankText.text = (lbEntry.Position + 1).ToString();
lbItem.scoreText.text = lbEntry.StatValue.ToString();
}
private void PopulatePedestalItem(PlayerLeaderboardEntry lbEntry)
{
LBPedestalItem pedestalItem = _lbPedestalItems[lbEntry.Position];
pedestalItem.nameText.text = lbEntry.DisplayName??lbEntry.PlayFabId;
pedestalItem.scoreText.text = lbEntry.StatValue.ToString();
}
private void OnLeaderboardFetchFailure(PlayFabError obj)
{
Debug.Log("Couldn't Load Leaderboards");
throw new System.NotImplementedException();
}
}