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256 lines
11 KiB
C#
256 lines
11 KiB
C#
// Author: Daniele Giardini - http://www.demigiant.com
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// Created: 2015/03/12 16:03
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using System;
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using System.Collections.Generic;
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using DG.DemiEditor;
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using DG.DemiLib;
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using DG.Tweening;
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using DG.Tweening.Core;
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using UnityEditor;
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using UnityEditorInternal;
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using UnityEngine;
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using Object = UnityEngine.Object;
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namespace DG.DOTweenEditor
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{
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public static class DOTweenPreviewManager
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{
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static bool _previewOnlyIfSetToAutoPlay = true;
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static readonly Dictionary<DOTweenAnimation,TweenInfo> _AnimationToTween = new Dictionary<DOTweenAnimation,TweenInfo>();
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static readonly List<DOTweenAnimation> _TmpKeys = new List<DOTweenAnimation>();
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#region Public Methods & GUI
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/// <summary>
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/// Returns TRUE if its actually previewing animations
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/// </summary>
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public static bool PreviewGUI(DOTweenAnimation src)
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{
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if (EditorApplication.isPlaying) return false;
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Styles.Init();
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bool isPreviewing = _AnimationToTween.Count > 0;
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bool isPreviewingThis = isPreviewing && _AnimationToTween.ContainsKey(src);
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// Preview in editor
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GUI.backgroundColor = isPreviewing
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? new DeSkinColor(new Color(0.49f, 0.8f, 0.86f), new Color(0.15f, 0.26f, 0.35f))
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: new DeSkinColor(Color.white, new Color(0.13f, 0.13f, 0.13f));
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GUILayout.BeginVertical(Styles.previewBox);
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DeGUI.ResetGUIColors();
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GUILayout.BeginHorizontal();
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GUILayout.Label("Preview Mode - Experimental", Styles.previewLabel);
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_previewOnlyIfSetToAutoPlay = DeGUILayout.ToggleButton(
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_previewOnlyIfSetToAutoPlay,
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new GUIContent("AutoPlay only", "If toggled only previews animations that have AutoPlay turned ON"),
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Styles.btOption
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);
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GUILayout.EndHorizontal();
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GUILayout.Space(1);
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// Preview - Play
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GUILayout.BeginHorizontal();
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EditorGUI.BeginDisabledGroup(
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isPreviewingThis || src.animationType == DOTweenAnimationType.None
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|| !src.isActive || _previewOnlyIfSetToAutoPlay && !src.autoPlay
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);
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if (GUILayout.Button("► Play", Styles.btPreview)) {
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if (!isPreviewing) StartupGlobalPreview();
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AddAnimationToGlobalPreview(src);
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}
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EditorGUI.EndDisabledGroup();
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EditorGUI.BeginDisabledGroup(isPreviewing);
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if (GUILayout.Button("► Play All <i>on GameObject</i>", Styles.btPreview)) {
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if (!isPreviewing) StartupGlobalPreview();
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DOTweenAnimation[] anims = src.gameObject.GetComponents<DOTweenAnimation>();
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foreach (DOTweenAnimation anim in anims) AddAnimationToGlobalPreview(anim);
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}
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if (GUILayout.Button("► Play All <i>in Scene</i>", Styles.btPreview)) {
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if (!isPreviewing) StartupGlobalPreview();
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DOTweenAnimation[] anims = Object.FindObjectsOfType<DOTweenAnimation>();
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foreach (DOTweenAnimation anim in anims) AddAnimationToGlobalPreview(anim);
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}
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EditorGUI.EndDisabledGroup();
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GUILayout.EndHorizontal();
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// Preview - Stop
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GUILayout.BeginHorizontal();
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EditorGUI.BeginDisabledGroup(!isPreviewingThis);
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if (GUILayout.Button("■ Stop", Styles.btPreview)) {
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if (_AnimationToTween.ContainsKey(src)) StopPreview(_AnimationToTween[src].tween);
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}
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EditorGUI.EndDisabledGroup();
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EditorGUI.BeginDisabledGroup(!isPreviewing);
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if (GUILayout.Button("■ Stop All <i>on GameObject</i>", Styles.btPreview)) {
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StopPreview(src.gameObject);
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}
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if (GUILayout.Button("■ Stop All <i>in Scene</i>", Styles.btPreview)) {
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StopAllPreviews();
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}
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EditorGUI.EndDisabledGroup();
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GUILayout.EndHorizontal();
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if (isPreviewing) {
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int playingTweens = 0;
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int completedTweens = 0;
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int pausedTweens = 0;
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foreach (KeyValuePair<DOTweenAnimation, TweenInfo> kvp in _AnimationToTween) {
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Tween t = kvp.Value.tween;
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if (t.IsPlaying()) playingTweens++;
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else if (t.IsComplete()) completedTweens++;
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else pausedTweens++;
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}
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GUILayout.Label("Playing Tweens: " + playingTweens, Styles.previewStatusLabel);
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GUILayout.Label("Completed Tweens: " + completedTweens, Styles.previewStatusLabel);
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// GUILayout.Label("Paused Tweens: " + playingTweens);
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}
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GUILayout.EndVertical();
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return isPreviewing;
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}
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#if !(UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5)
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public static void StopAllPreviews(PlayModeStateChange state)
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{
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StopAllPreviews();
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}
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#endif
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public static void StopAllPreviews()
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{
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_TmpKeys.Clear();
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foreach (KeyValuePair<DOTweenAnimation,TweenInfo> kvp in _AnimationToTween) {
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_TmpKeys.Add(kvp.Key);
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}
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StopPreview(_TmpKeys);
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_TmpKeys.Clear();
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_AnimationToTween.Clear();
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DOTweenEditorPreview.Stop();
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#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5
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UnityEditor.EditorApplication.playmodeStateChanged -= StopAllPreviews;
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#else
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UnityEditor.EditorApplication.playModeStateChanged -= StopAllPreviews;
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#endif
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// EditorApplication.playmodeStateChanged -= StopAllPreviews;
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InternalEditorUtility.RepaintAllViews();
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}
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#endregion
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#region Methods
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static void StartupGlobalPreview()
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{
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DOTweenEditorPreview.Start();
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#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5
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UnityEditor.EditorApplication.playmodeStateChanged += StopAllPreviews;
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#else
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UnityEditor.EditorApplication.playModeStateChanged += StopAllPreviews;
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#endif
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// EditorApplication.playmodeStateChanged += StopAllPreviews;
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}
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static void AddAnimationToGlobalPreview(DOTweenAnimation src)
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{
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if (!src.isActive) return; // Ignore sources whose tweens have been set to inactive
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if (_previewOnlyIfSetToAutoPlay && !src.autoPlay) return;
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Tween t = src.CreateEditorPreview();
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_AnimationToTween.Add(src, new TweenInfo(src, t, src.isFrom));
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// Tween setup
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DOTweenEditorPreview.PrepareTweenForPreview(t);
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}
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static void StopPreview(GameObject go)
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{
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_TmpKeys.Clear();
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foreach (KeyValuePair<DOTweenAnimation,TweenInfo> kvp in _AnimationToTween) {
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if (kvp.Key.gameObject != go) continue;
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_TmpKeys.Add(kvp.Key);
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}
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StopPreview(_TmpKeys);
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_TmpKeys.Clear();
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if (_AnimationToTween.Count == 0) StopAllPreviews();
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else InternalEditorUtility.RepaintAllViews();
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}
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static void StopPreview(Tween t)
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{
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TweenInfo tInfo = null;
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foreach (KeyValuePair<DOTweenAnimation,TweenInfo> kvp in _AnimationToTween) {
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if (kvp.Value.tween != t) continue;
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tInfo = kvp.Value;
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_AnimationToTween.Remove(kvp.Key);
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break;
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}
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if (tInfo == null) {
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Debug.LogWarning("DOTween Preview ► Couldn't find tween to stop");
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return;
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}
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if (tInfo.isFrom) tInfo.tween.Complete();
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else tInfo.tween.Rewind();
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tInfo.tween.Kill();
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EditorUtility.SetDirty(tInfo.animation); // Refresh views
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if (_AnimationToTween.Count == 0) StopAllPreviews();
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else InternalEditorUtility.RepaintAllViews();
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}
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// Stops while iterating inversely, which deals better with tweens that overwrite each other
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static void StopPreview(List<DOTweenAnimation> keys)
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{
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for (int i = keys.Count - 1; i > -1; --i) {
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DOTweenAnimation anim = keys[i];
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TweenInfo tInfo = _AnimationToTween[anim];
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if (tInfo.isFrom) tInfo.tween.Complete();
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else tInfo.tween.Rewind();
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tInfo.tween.Kill();
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EditorUtility.SetDirty(anim); // Refresh views
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_AnimationToTween.Remove(anim);
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}
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}
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#endregion
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// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
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// ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
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// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
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class TweenInfo
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{
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public DOTweenAnimation animation;
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public Tween tween;
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public bool isFrom;
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public TweenInfo(DOTweenAnimation animation, Tween tween, bool isFrom)
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{
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this.animation = animation;
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this.tween = tween;
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this.isFrom = isFrom;
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}
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}
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static class Styles
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{
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static bool _initialized;
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public static GUIStyle previewBox, previewLabel, btOption, btPreview, previewStatusLabel;
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public static void Init()
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{
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if (_initialized) return;
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_initialized = true;
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previewBox = new GUIStyle(GUI.skin.box).Clone().Padding(1, 1, 0, 3)
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.Background(DeStylePalette.squareBorderCurved_darkBorders).Border(7, 7, 7, 7);
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previewLabel = new GUIStyle(GUI.skin.label).Clone(10, FontStyle.Bold).Padding(1, 0, 3, 0).Margin(3, 6, 0, 0).StretchWidth(false);
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btOption = DeGUI.styles.button.bBlankBorderCompact.MarginBottom(2).MarginRight(4);
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btPreview = EditorStyles.miniButton.Clone(Format.RichText);
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previewStatusLabel = EditorStyles.miniLabel.Clone().Padding(4, 0, 0, 0).Margin(0);
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}
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}
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}
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}
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