You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
PlumberUltimateAds/Assets/PlayFabSDK/Shared/Internal/PlayFabHttp/PlayFabUnityHttp.cs

274 lines
10 KiB
C#

#if UNITY_2017_2_OR_NEWER
using PlayFab.SharedModels;
using System;
using System.Collections;
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace PlayFab.Internal
{
public class PlayFabUnityHttp : ITransportPlugin
{
private bool _isInitialized = false;
private readonly int _pendingWwwMessages = 0;
public bool IsInitialized { get { return _isInitialized; } }
public void Initialize() { _isInitialized = true; }
public void Update() { }
public void OnDestroy() { }
public void SimpleGetCall(string fullUrl, Action<byte[]> successCallback, Action<string> errorCallback)
{
PlayFabHttp.instance.StartCoroutine(SimpleCallCoroutine("get", fullUrl, null, successCallback, errorCallback));
}
public void SimplePutCall(string fullUrl, byte[] payload, Action<byte[]> successCallback, Action<string> errorCallback)
{
PlayFabHttp.instance.StartCoroutine(SimpleCallCoroutine("put", fullUrl, payload, successCallback, errorCallback));
}
public void SimplePostCall(string fullUrl, byte[] payload, Action<byte[]> successCallback, Action<string> errorCallback)
{
PlayFabHttp.instance.StartCoroutine(SimpleCallCoroutine("post", fullUrl, payload, successCallback, errorCallback));
}
private static IEnumerator SimpleCallCoroutine(string method, string fullUrl, byte[] payload, Action<byte[]> successCallback, Action<string> errorCallback)
{
if (payload == null)
{
using (UnityWebRequest www = UnityWebRequest.Get(fullUrl))
{
if (PlayFabSettings.staticSettings.CompressResponses)
{
www.SetRequestHeader("Accept-Encoding", "gzip");
if (PlayFabSettings.staticSettings.DecompressWithDownloadHandler)
{
www.downloadHandler = new GzipDownloadHandler();
}
}
#if UNITY_2017_2_OR_NEWER
yield return www.SendWebRequest();
#else
yield return www.Send();
#endif
if (!string.IsNullOrEmpty(www.error))
errorCallback(www.error);
else
successCallback(www.downloadHandler.data);
};
}
else
{
UnityWebRequest request;
if (method == "put")
{
request = UnityWebRequest.Put(fullUrl, payload);
}
else
{
request = new UnityWebRequest(fullUrl, "POST");
request.uploadHandler = (UploadHandler)new UploadHandlerRaw(payload);
request.SetRequestHeader("Content-Type", "application/json");
if (PlayFabSettings.staticSettings.CompressResponses)
{
request.SetRequestHeader("Accept-Encoding", "gzip");
request.downloadHandler = PlayFabSettings.staticSettings.DecompressWithDownloadHandler ? new GzipDownloadHandler()
: new DownloadHandlerBuffer();
}
else
{
request.downloadHandler = new DownloadHandlerBuffer();
}
}
#if UNITY_2017_2_OR_NEWER
#if !UNITY_2019_1_OR_NEWER
request.chunkedTransfer = false; // can be removed after Unity's PUT will be more stable
#endif
yield return request.SendWebRequest();
#else
yield return request.Send();
#endif
#if UNITY_2020_1_OR_NEWER
if (request.result == UnityWebRequest.Result.ConnectionError || request.result == UnityWebRequest.Result.ProtocolError)
#else
if (request.isNetworkError || request.isHttpError)
#endif
{
errorCallback(request.error);
}
else
{
successCallback(request.downloadHandler.data);
}
request.Dispose();
}
}
public void MakeApiCall(object reqContainerObj)
{
CallRequestContainer reqContainer = (CallRequestContainer)reqContainerObj;
reqContainer.RequestHeaders["Content-Type"] = "application/json";
// Start the www corouting to Post, and get a response or error which is then passed to the callbacks.
PlayFabHttp.instance.StartCoroutine(Post(reqContainer));
}
private IEnumerator Post(CallRequestContainer reqContainer)
{
#if PLAYFAB_REQUEST_TIMING
var stopwatch = System.Diagnostics.Stopwatch.StartNew();
var startTime = DateTime.UtcNow;
#endif
using var www = new UnityWebRequest(reqContainer.FullUrl)
{
uploadHandler = new UploadHandlerRaw(reqContainer.Payload),
method = "POST"
};
if (reqContainer.settings.CompressResponses)
{
www.SetRequestHeader("Accept-Encoding", "gzip");
www.downloadHandler = reqContainer.settings.DecompressWithDownloadHandler ? new GzipDownloadHandler()
: new DownloadHandlerBuffer();
}
else
{
www.downloadHandler = new DownloadHandlerBuffer();
}
foreach (var headerPair in reqContainer.RequestHeaders)
{
if (!string.IsNullOrEmpty(headerPair.Key) && !string.IsNullOrEmpty(headerPair.Value))
www.SetRequestHeader(headerPair.Key, headerPair.Value);
else
Debug.LogWarning("Null header: " + headerPair.Key + " = " + headerPair.Value);
}
#if UNITY_2017_2_OR_NEWER
yield return www.SendWebRequest();
#else
yield return www.Send();
#endif
#if PLAYFAB_REQUEST_TIMING
stopwatch.Stop();
var timing = new PlayFabHttp.RequestTiming {
StartTimeUtc = startTime,
ApiEndpoint = reqContainer.ApiEndpoint,
WorkerRequestMs = (int)stopwatch.ElapsedMilliseconds,
MainThreadRequestMs = (int)stopwatch.ElapsedMilliseconds
};
PlayFabHttp.SendRequestTiming(timing);
#endif
if (!string.IsNullOrEmpty(www.error))
{
OnError(www.error, reqContainer);
}
else
{
try
{
byte[] responseBytes = www.downloadHandler.data;
string responseText = System.Text.Encoding.UTF8.GetString(responseBytes, 0, responseBytes.Length);
OnResponse(responseText, reqContainer);
}
catch (Exception e)
{
OnError("Unhandled error in PlayFabUnityHttp: " + e, reqContainer);
}
}
www.Dispose();
}
public int GetPendingMessages()
{
return _pendingWwwMessages;
}
public void OnResponse(string response, CallRequestContainer reqContainer)
{
try
{
#if PLAYFAB_REQUEST_TIMING
var startTime = DateTime.UtcNow;
#endif
var serializer = PluginManager.GetPlugin<ISerializerPlugin>(PluginContract.PlayFab_Serializer);
var httpResult = serializer.DeserializeObject<HttpResponseObject>(response);
if (httpResult.code == 200)
{
// We have a good response from the server
reqContainer.JsonResponse = serializer.SerializeObject(httpResult.data);
reqContainer.DeserializeResultJson();
reqContainer.ApiResult.Request = reqContainer.ApiRequest;
reqContainer.ApiResult.CustomData = reqContainer.CustomData;
PlayFabHttp.instance.OnPlayFabApiResult(reqContainer);
#if !DISABLE_PLAYFABCLIENT_API
PlayFabDeviceUtil.OnPlayFabLogin(reqContainer.ApiResult, reqContainer.settings, reqContainer.instanceApi);
#endif
try
{
PlayFabHttp.SendEvent(reqContainer.ApiEndpoint, reqContainer.ApiRequest, reqContainer.ApiResult, ApiProcessingEventType.Post);
}
catch (Exception e)
{
Debug.LogException(e);
}
try
{
reqContainer.InvokeSuccessCallback();
}
catch (Exception e)
{
Debug.LogException(e);
}
}
else
{
if (reqContainer.ErrorCallback != null)
{
reqContainer.Error = PlayFabHttp.GeneratePlayFabError(reqContainer.ApiEndpoint, response, reqContainer.CustomData);
PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
reqContainer.ErrorCallback(reqContainer.Error);
}
}
}
catch (Exception e)
{
Debug.LogException(e);
}
}
public void OnError(string error, CallRequestContainer reqContainer)
{
reqContainer.JsonResponse = error;
if (reqContainer.ErrorCallback != null)
{
reqContainer.Error = PlayFabHttp.GeneratePlayFabError(reqContainer.ApiEndpoint, reqContainer.JsonResponse, reqContainer.CustomData);
PlayFabHttp.SendErrorEvent(reqContainer.ApiRequest, reqContainer.Error);
reqContainer.ErrorCallback(reqContainer.Error);
}
}
}
}
#endif