/* http://www.cgsoso.com/forum-211-1.html CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源! CGSOSO 主打游戏开发,影视设计等CG资源素材。 插件如若商用,请务必官网购买! daily assets update for try. U should buy the asset from home store if u use it in your project! */ using System; using System.Collections; using UnityEngine; public class MessagePopup : MonoBehaviour { public static MessagePopup instance; private void Awake() { instance = this; } public void ShowMessage(int index) { int num = 0; IEnumerator enumerator = base.transform.GetEnumerator(); try { while (enumerator.MoveNext()) { Transform transform = (Transform)enumerator.Current; transform.gameObject.SetActive(num == index); num++; } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } } public void HideAll() { int num = 0; IEnumerator enumerator = base.transform.GetEnumerator(); try { while (enumerator.MoveNext()) { Transform transform = (Transform)enumerator.Current; transform.gameObject.SetActive(value: false); num++; } } finally { IDisposable disposable; if ((disposable = (enumerator as IDisposable)) != null) { disposable.Dispose(); } } } }