%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!47 &1 QualitySettings: m_ObjectHideFlags: 0 serializedVersion: 5 m_CurrentQuality: 5 m_QualitySettings: - serializedVersion: 3 name: Very Low pixelLightCount: 0 shadows: 0 shadowResolution: 0 shadowProjection: 1 shadowCascades: 1 shadowDistance: 15 shadowNearPlaneOffset: 3 shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 skinWeights: 1 globalTextureMipmapLimit: 1 textureMipmapLimitSettings: [] anisotropicTextures: 0 antiAliasing: 0 softParticles: 0 softVegetation: 0 realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 useLegacyDetailDistribution: 1 vSyncCount: 0 realtimeGICPUUsage: 25 lodBias: 0.3 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 streamingMipmapsRenderersPerFrame: 512 streamingMipmapsMaxLevelReduction: 2 streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 0} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 terrainBasemapDistance: 1000 terrainDetailDistance: 80 terrainTreeDistance: 5000 terrainBillboardStart: 50 terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - serializedVersion: 3 name: Low pixelLightCount: 0 shadows: 0 shadowResolution: 0 shadowProjection: 1 shadowCascades: 1 shadowDistance: 20 shadowNearPlaneOffset: 3 shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 skinWeights: 2 globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 0 antiAliasing: 0 softParticles: 0 softVegetation: 0 realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 useLegacyDetailDistribution: 1 vSyncCount: 0 realtimeGICPUUsage: 25 lodBias: 0.4 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 streamingMipmapsRenderersPerFrame: 512 streamingMipmapsMaxLevelReduction: 2 streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 16 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 0} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 terrainBasemapDistance: 1000 terrainDetailDistance: 80 terrainTreeDistance: 5000 terrainBillboardStart: 50 terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - serializedVersion: 3 name: Medium pixelLightCount: 1 shadows: 1 shadowResolution: 0 shadowProjection: 1 shadowCascades: 1 shadowDistance: 20 shadowNearPlaneOffset: 3 shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 skinWeights: 2 globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 1 antiAliasing: 0 softParticles: 0 softVegetation: 0 realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 useLegacyDetailDistribution: 1 vSyncCount: 1 realtimeGICPUUsage: 25 lodBias: 0.7 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 streamingMipmapsRenderersPerFrame: 512 streamingMipmapsMaxLevelReduction: 2 streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 64 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 0} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 terrainBasemapDistance: 1000 terrainDetailDistance: 80 terrainTreeDistance: 5000 terrainBillboardStart: 50 terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - serializedVersion: 3 name: High pixelLightCount: 2 shadows: 2 shadowResolution: 1 shadowProjection: 1 shadowCascades: 2 shadowDistance: 40 shadowNearPlaneOffset: 3 shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 skinWeights: 2 globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 1 antiAliasing: 0 softParticles: 0 softVegetation: 1 realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 1 useLegacyDetailDistribution: 1 vSyncCount: 1 realtimeGICPUUsage: 50 lodBias: 1 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 streamingMipmapsRenderersPerFrame: 512 streamingMipmapsMaxLevelReduction: 2 streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 256 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 0} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 terrainBasemapDistance: 1000 terrainDetailDistance: 80 terrainTreeDistance: 5000 terrainBillboardStart: 50 terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - serializedVersion: 3 name: Very High pixelLightCount: 3 shadows: 2 shadowResolution: 2 shadowProjection: 1 shadowCascades: 2 shadowDistance: 70 shadowNearPlaneOffset: 3 shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 skinWeights: 4 globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 2 antiAliasing: 2 softParticles: 1 softVegetation: 1 realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 1 useLegacyDetailDistribution: 1 vSyncCount: 1 realtimeGICPUUsage: 50 lodBias: 1.5 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 streamingMipmapsRenderersPerFrame: 512 streamingMipmapsMaxLevelReduction: 2 streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 1024 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 0} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 terrainBasemapDistance: 1000 terrainDetailDistance: 80 terrainTreeDistance: 5000 terrainBillboardStart: 50 terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - serializedVersion: 3 name: Ultra pixelLightCount: 4 shadows: 2 shadowResolution: 2 shadowProjection: 1 shadowCascades: 4 shadowDistance: 150 shadowNearPlaneOffset: 3 shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 skinWeights: 255 globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 2 antiAliasing: 2 softParticles: 1 softVegetation: 1 realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 1 useLegacyDetailDistribution: 1 vSyncCount: 1 realtimeGICPUUsage: 100 lodBias: 2 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 streamingMipmapsRenderersPerFrame: 512 streamingMipmapsMaxLevelReduction: 2 streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4096 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 0} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 terrainBasemapDistance: 1000 terrainDetailDistance: 80 terrainTreeDistance: 5000 terrainBillboardStart: 50 terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] m_TextureMipmapLimitGroupNames: [] m_PerPlatformDefaultQuality: Android: 2 Lumin: 5 Nintendo Switch: 5 PS4: 5 Server: 0 Standalone: 5 WebGL: 3 Windows Store Apps: 5 XboxOne: 5 iPhone: 2 tvOS: 2