using System.Collections; using UnityEngine; using TMPro; using System; using UnityEngine.Purchasing; using System.Collections.Generic; using static UnityEngine.Networking.UnityWebRequest; using UnityEngine.Purchasing.Extension; using UnityEngine.UI; //using UnityEngine.WSA; using DG.Tweening; [Serializable] public class ConsumableItem { public string Name; public string Id; public string desc; public float price; } [Serializable] public class NonConsumableItem { public string Name; public string Id; public string desc; public float price; } [Serializable] public class SubscriptionItem { public string Name; public string Id; public string desc; public float price; public int timeDuration;// in Days } public class ShopManager : MonoBehaviour, IDetailedStoreListener { IStoreController m_StoreContoller; public List cItem; public List pItem; public List coinsRewards; //public NonConsumableItem ncItem; //public SubscriptionItem sItem; public TMP_InputField inp; public Data data; public Payload payload; public PayloadData payloadData; private void Start() { int coins = PlayerPrefs.GetInt("Coin"); coinTxt.text = coins.ToString(); SetupBuilder(); } #region setup and initialize void SetupBuilder() { var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance()); for (int i = 0; i < cItem.Count; i++) { builder.AddProduct(cItem[i].Id, ProductType.Consumable); } for (int i = 0; i < pItem.Count; i++) { builder.AddProduct(pItem[i].Id, ProductType.NonConsumable); } //builder.AddProduct(ncItem.Id, ProductType.NonConsumable); //builder.AddProduct(sItem.Id, ProductType.Subscription); UnityPurchasing.Initialize(this, builder); } public void OnInitialized(IStoreController controller, IExtensionProvider extensions) { print("Success"); m_StoreContoller = controller; //CheckNonConsumable(ncItem.Id); //CheckSubscription(sItem.Id); } #endregion #region button clicks public void Consumable_Btn_Pressed(int index) { //AddCoins(50); currentPurchaseType = PurchaseType.Coins; m_StoreContoller.InitiatePurchase(cItem[index].Id); } public void Consumable_Btn_Pressed_Pipes(int index) { //AddCoins(50); currentPurchaseType = PurchaseType.Pipes; Debug.Log("Purchasing pipes1... : "+ pItem[index].Id); m_StoreContoller.InitiatePurchase(pItem[index].Id); //Debug.Log("Purchasing pipes2... : "+ pItem[index].Id); } //public void NonConsumable_Btn_Pressed() //{ // //RemoveAds(); // m_StoreContoller.InitiatePurchase(ncItem.Id); //} //public void Subscription_Btn_Pressed() //{ // //ActivateElitePass(); // m_StoreContoller.InitiatePurchase(sItem.Id); //} #endregion public PurchaseType currentPurchaseType; public enum PurchaseType { Coins, Pipes, } #region main //processing purchase public PurchaseProcessingResult ProcessPurchase(PurchaseEventArgs purchaseEvent) { //Retrive the purchased product Debug.Log("Process Purchase"); var product = purchaseEvent.purchasedProduct; print("Purchase Complete" + product.definition.id+ " Purchase Type: "+ currentPurchaseType.ToString()); if (currentPurchaseType == PurchaseType.Coins) { for (int h = 0; h < cItem.Count; h++) { if (product.definition.id == cItem[h].Id)//consumable item is pressed { //string receipt = product.receipt; //data = JsonUtility.FromJson(receipt); //payload = JsonUtility.FromJson(data.Payload); //payloadData = JsonUtility.FromJson(payload.json); //int quantity = payloadData.quantity; //for (int i = 0; i < quantity; i++) //{ AddCoins(h); //} } } } else if (currentPurchaseType == PurchaseType.Pipes) { for (int h = 0; h < pItem.Count; h++) { Debug.Log("product.definition.id : " + product.definition.id); Debug.Log("pItem[h].Id : " + pItem[h].Id); if (product.definition.id == pItem[h].Id)//consumable item is pressed { //string receipt = product.receipt; //data = JsonUtility.FromJson(receipt); //payload = JsonUtility.FromJson(data.Payload); //payloadData = JsonUtility.FromJson(payload.json); //int quantity = payloadData.quantity; //for (int i = 0; i < quantity; i++) //{ AddPipes(h); //} } } } //else if (product.definition.id == ncItem.Id)//non consumable //{ // RemoveAds(); //} //else if (product.definition.id == sItem.Id)//subscribed //{ // ActivateElitePass(); //} return PurchaseProcessingResult.Complete; } #endregion void CheckNonConsumable(string id) { if (m_StoreContoller != null) { var product = m_StoreContoller.products.WithID(id); if (product != null) { if (product.hasReceipt)//purchased { RemoveAds(); } else { ShowAds(); } } } } void CheckSubscription(string id) { var subProduct = m_StoreContoller.products.WithID(id); if (subProduct != null) { try { if (subProduct.hasReceipt) { var subManager = new SubscriptionManager(subProduct, null); var info = subManager.getSubscriptionInfo(); /*print(info.getCancelDate()); print(info.getExpireDate()); print(info.getFreeTrialPeriod()); print(info.getIntroductoryPrice()); print(info.getProductId()); print(info.getPurchaseDate()); print(info.getRemainingTime()); print(info.getSkuDetails()); print(info.getSubscriptionPeriod()); print(info.isAutoRenewing()); print(info.isCancelled()); print(info.isExpired()); print(info.isFreeTrial()); print(info.isSubscribed());*/ if (info.isSubscribed() == UnityEngine.Purchasing.Result.True) { print("We are subscribed"); ActivateElitePass(); } else { print("Un subscribed"); DeActivateElitePass(); } } else { print("receipt not found !!"); } } catch (Exception) { print("It only work for Google store, app store, amazon store, you are using fake store!!"); } } else { print("product not found !!"); } } #region error handeling public void OnInitializeFailed(InitializationFailureReason error) { print("failed" + error); } public void OnInitializeFailed(InitializationFailureReason error, string message) { print("initialize failed" + error + message); } public void OnPurchaseFailed(Product product, PurchaseFailureReason failureReason) { print("purchase failed" + failureReason); } public void OnPurchaseFailed(Product product, PurchaseFailureDescription failureDescription) { print("purchase failed" + failureDescription); } #endregion #region extra [Header("Consumable")] public Text coinTxt; void AddCoins(int index) { int toAdd = coinsRewards[index]; int coins = PlayerPrefs.GetInt("Coin"); Debug.Log(toAdd + " Coins purchased"); coins += toAdd; PlayerPrefs.SetInt("Coin", coins); StartCoroutine(startCoinShakeEffect(coins - toAdd, coins, .5f)); } void AddPipes(int index) { Debug.Log("Pipe " + index + " purchased"); } float val; IEnumerator startCoinShakeEffect(int oldValue, int newValue, float animTime) { float ct = 0; float nt; float tot = animTime; coinTxt.transform.DOShakePosition(0.5f); // coinTxt.GetComponent().Play("textShake"); while (ct < tot) { ct += Time.deltaTime; nt = ct / tot; val = Mathf.Lerp(oldValue, newValue, nt); coinTxt.text = ((int)(val)).ToString(); yield return null; } //coinTxt.GetComponent().Stop(); } [Header("Non Consumable")] public GameObject AdsPurchasedWindow; public GameObject adsBanner; void RemoveAds() { DisplayAds(false); } void ShowAds() { DisplayAds(true); } void DisplayAds(bool x) { if (!x) { AdsPurchasedWindow.SetActive(true); adsBanner.SetActive(false); } else { AdsPurchasedWindow.SetActive(false); adsBanner.SetActive(true); } } [Header("Subscription")] public GameObject subActivatedWindow; public GameObject premiumBanner; void ActivateElitePass() { setupElitePass(true); } void DeActivateElitePass() { setupElitePass(false); } void setupElitePass(bool x) { if (x)// active { subActivatedWindow.SetActive(true); premiumBanner.SetActive(true); } else { subActivatedWindow.SetActive(false); premiumBanner.SetActive(false); } } #endregion } [Serializable] public class SkuDetails { public string productId; public string type; public string title; public string name; public string iconUrl; public string description; public string price; public long price_amount_micros; public string price_currency_code; public string skuDetailsToken; } [Serializable] public class PayloadData { public string orderId; public string packageName; public string productId; public long purchaseTime; public int purchaseState; public string purchaseToken; public int quantity; public bool acknowledged; } [Serializable] public class Payload { public string json; public string signature; public List skuDetails; public PayloadData payloadData; } [Serializable] public class Data { public string Payload; public string Store; public string TransactionID; }