/*
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插件如若商用,请务必官网购买!
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U should buy the asset from home store if u use it in your project!
*/
using System;
using UnityEngine;
public class CurrencyController
{
public const string CURRENCY = "ruby";
public const int DEFAULT_CURRENCY = 10;
public static Action onBalanceChanged;
public static Action onBallanceIncreased;
public static int GetBalance()
{
return PlayerPrefs.GetInt("ruby", 10);
}
public static void SetBalance(int value)
{
PlayerPrefs.SetInt("ruby", value);
PlayerPrefs.Save();
}
public static void CreditBalance(int value)
{
int balance = GetBalance();
SetBalance(balance + value);
if (onBalanceChanged != null)
{
onBalanceChanged();
}
if (onBallanceIncreased != null)
{
onBallanceIncreased(value);
}
}
public static bool DebitBalance(int value)
{
int balance = GetBalance();
if (balance < value)
{
return false;
}
SetBalance(balance - value);
if (onBalanceChanged != null)
{
onBalanceChanged();
}
return true;
}
}