/*
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CGSOSO 主打游戏开发,影视设计等CG资源素材。
插件如若商用,请务必官网购买!
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U should buy the asset from home store if u use it in your project!
*/
using System;
using UnityEngine;
[Serializable]
public class LevelCellData
{
[Range(0f, 7f)]
public int CellIndex;
[Range(0f, 3f)]
public int CurrentRotationValue;
[Range(0f, 3f)]
public int RightRotationValue;
public PipeColor DefaultColor;
public bool Redundant;
public LevelCellData(int c, int cr, int rr, PipeColor pc, bool redundant)
{
CellIndex = c;
CurrentRotationValue = cr;
RightRotationValue = rr;
DefaultColor = pc;
Redundant = redundant;
}
}