using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

public class Bootstrapper : MonoBehaviour
{
    [SerializeField] private Slider loadingSlider;
    // Start is called before the first frame update
    void Start()
    {
        loadingSlider.DOValue(100f, 2.5f).OnComplete(() =>
        {
            SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
        });
    }
}