/*
http://www.cgsoso.com/forum-211-1.html
CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源!
CGSOSO 主打游戏开发,影视设计等CG资源素材。
插件如若商用,请务必官网购买!
daily assets update for try.
U should buy the asset from home store if u use it in your project!
*/
using UnityEngine;
using UnityEngine.UI;
[ExecuteInEditMode]
public class CanvasHelper : MonoBehaviour
{
public float minAspect;
public float maxAspect;
public float minMatch;
public float maxMatch;
private CanvasScaler canvasScaler;
private void Start()
{
canvasScaler = GetComponent();
Update();
}
private void Update()
{
float num = (float)Screen.width / (float)Screen.height;
if (num > maxAspect)
{
canvasScaler.matchWidthOrHeight = maxMatch;
}
else if (num < minAspect)
{
canvasScaler.matchWidthOrHeight = minMatch;
}
else
{
canvasScaler.matchWidthOrHeight = (num - minAspect) / (maxAspect - minAspect) * (maxMatch - minMatch) + minMatch;
}
}
}