apply plugin: 'com.android.library' **APPLY_PLUGINS** ext { compileSdk = 35 targetSdk = 35 } dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) implementation 'androidx.constraintlayout:constraintlayout:2.1.4' **DEPS** } android { namespace "com.unity3d.player" ndkPath "**NDKPATH**" compileSdkVersion rootProject.ext.has("compileSdk") ? rootProject.ext.compileSdk : **APIVERSION** buildToolsVersion '**BUILDTOOLS**' compileOptions { coreLibraryDesugaringEnabled true sourceCompatibility JavaVersion.VERSION_11 targetCompatibility JavaVersion.VERSION_11 } defaultConfig { minSdkVersion **MINSDKVERSION** targetSdkVersion rootProject.ext.has("targetSdk") ? rootProject.ext.targetSdk : 35 ndk { abiFilters **ABIFILTERS** } versionCode **VERSIONCODE** versionName '**VERSIONNAME**' consumerProguardFiles 'proguard-unity.txt'**USER_PROGUARD** } lintOptions { abortOnError false } aaptOptions { noCompress = **BUILTIN_NOCOMPRESS** + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~" }**PACKAGING_OPTIONS** } **IL_CPP_BUILD_SETUP** **SOURCE_BUILD_SETUP** **EXTERNAL_SOURCES**