diff --git a/Assets/GoogleSigninSDK/GoogleSignInManager.cs b/Assets/GoogleSigninSDK/LoginManager.cs similarity index 99% rename from Assets/GoogleSigninSDK/GoogleSignInManager.cs rename to Assets/GoogleSigninSDK/LoginManager.cs index 8e5607c2..7c5ff0e6 100644 --- a/Assets/GoogleSigninSDK/GoogleSignInManager.cs +++ b/Assets/GoogleSigninSDK/LoginManager.cs @@ -8,7 +8,7 @@ using System.Threading.Tasks; using OneSignalSDK; using System.Collections; -public class GoogleSignInManager : MonoBehaviour +public class LoginManager : MonoBehaviour { // private GoogleSignInConfiguration configuration; public Bootstrapper bootstrapper; @@ -28,6 +28,7 @@ public class GoogleSignInManager : MonoBehaviour { Debug.Log("Guest mode previously selected. Letting user choose again."); guestLoginButton.gameObject.SetActive(true); + GuestLogin(); } else { diff --git a/Assets/GoogleSigninSDK/GoogleSignInManager.cs.meta b/Assets/GoogleSigninSDK/LoginManager.cs.meta similarity index 100% rename from Assets/GoogleSigninSDK/GoogleSignInManager.cs.meta rename to Assets/GoogleSigninSDK/LoginManager.cs.meta diff --git a/Assets/PipeOut/Scenes/Loading.unity b/Assets/PipeOut/Scenes/Loading.unity index 6a7ad541..ed2189c0 100644 --- a/Assets/PipeOut/Scenes/Loading.unity +++ b/Assets/PipeOut/Scenes/Loading.unity @@ -133,7 +133,7 @@ GameObject: - component: {fileID: 11358293} - component: {fileID: 11358292} m_Layer: 0 - m_Name: GoogleSignInManager + m_Name: LoginManager m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -3064,7 +3064,7 @@ Material: m_Floats: - _Alpha: 0 - _ColorMask: 15 - - _Distortion: 0.26489937 + - _Distortion: 1.1609542 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0