diff --git a/Assets/PipeOut/Scenes/HomeScene.unity b/Assets/PipeOut/Scenes/HomeScene.unity index b128756e..cce2048c 100644 --- a/Assets/PipeOut/Scenes/HomeScene.unity +++ b/Assets/PipeOut/Scenes/HomeScene.unity @@ -2563,6 +2563,53 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 84171891} m_CullTransparentMesh: 1 +--- !u!21 &90163514 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/Shiny_Reflect + m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex2: + m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _Distortion: 0.42429078 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _Value2: 0.261 + - _Value3: 0.53 + - _Value4: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &91301548 GameObject: m_ObjectHideFlags: 0 @@ -2868,53 +2915,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 108971175} m_CullTransparentMesh: 0 ---- !u!21 &118691420 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/Shiny_Reflect - m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex2: - m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _Distortion: -0.55232275 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _Value2: 0.261 - - _Value3: 0.53 - - _Value4: 0 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &120196590 GameObject: m_ObjectHideFlags: 0 @@ -5665,46 +5665,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 260639731} m_CullTransparentMesh: 1 ---- !u!21 &261056713 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!222 &264170912 CanvasRenderer: m_ObjectHideFlags: 0 @@ -8560,9 +8520,9 @@ RectTransform: m_Children: [] m_Father: {fileID: 1326188069} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0} - m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: 0, y: 560} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -145} m_SizeDelta: {x: 562, y: 101} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &382341786 @@ -9836,6 +9796,46 @@ Material: - _ShadowColor: {r: 0, g: 0, b: 0, a: 1} - _ShineColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] +--- !u!21 &427374042 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &437447388 GameObject: m_ObjectHideFlags: 0 @@ -14588,46 +14588,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 763951800} m_CullTransparentMesh: 1 ---- !u!21 &766055659 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &772005415 GameObject: m_ObjectHideFlags: 0 @@ -26460,7 +26420,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 1377904705} + m_Material: {fileID: 1337329825} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} @@ -27572,6 +27532,53 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336803836} m_CullTransparentMesh: 1 +--- !u!21 &1337329825 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/Shiny_Reflect + m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex2: + m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _Distortion: 1.1585985 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _Value2: 0.5 + - _Value3: 1 + - _Value4: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1340998469 GameObject: m_ObjectHideFlags: 0 @@ -28559,53 +28566,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375396418} m_CullTransparentMesh: 1 ---- !u!21 &1377904705 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/Shiny_Reflect - m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex2: - m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _Distortion: 0.07859793 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _Value2: 0.5 - - _Value3: 1 - - _Value4: 0 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!21 &1378049330 Material: serializedVersion: 8 @@ -28976,6 +28936,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383683881} m_CullTransparentMesh: 1 +--- !u!21 &1387531157 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1393548016 GameObject: m_ObjectHideFlags: 0 @@ -33331,7 +33331,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Padding: {x: -8, y: -5, z: -8, w: -5} m_Softness: {x: 0, y: 0} ---- !u!21 &1644733008 +--- !u!21 &1653880491 Material: serializedVersion: 8 m_ObjectHideFlags: 0 @@ -34705,6 +34705,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716425409} m_CullTransparentMesh: 1 +--- !u!21 &1718998356 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1720344709 GameObject: m_ObjectHideFlags: 0 @@ -34940,7 +34980,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 118691420} + m_Material: {fileID: 90163514} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} @@ -38917,7 +38957,7 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930289644} m_CullTransparentMesh: 1 ---- !u!21 &1938503877 +--- !u!21 &1934157736 Material: serializedVersion: 8 m_ObjectHideFlags: 0 @@ -38957,7 +38997,7 @@ Material: m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] ---- !u!21 &1940403453 +--- !u!21 &1938503877 Material: serializedVersion: 8 m_ObjectHideFlags: 0 @@ -39428,46 +39468,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973738423} m_CullTransparentMesh: 1 ---- !u!21 &1980844360 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &1993863256 GameObject: m_ObjectHideFlags: 0