duplicate scene

dev-hazim
Ali Sharoz 4 weeks ago
parent 911299e49e
commit b904b19afa

File diff suppressed because it is too large Load Diff

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e15f9943a29e8b446a2d0f975af9ae78
timeCreated: 1613767602
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -1102,46 +1102,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 43372957}
m_CullTransparentMesh: 1
--- !u!21 &45468731
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &46670093
GameObject:
m_ObjectHideFlags: 0
@ -2575,7 +2535,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.4117647}
m_Color: {r: 0, g: 0, b: 0, a: 0.003921569}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@ -2944,6 +2904,46 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139740151}
m_CullTransparentMesh: 1
--- !u!21 &145668948
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &172872624
GameObject:
m_ObjectHideFlags: 0
@ -2980,10 +2980,10 @@ RectTransform:
- {fileID: 11357886}
m_Father: {fileID: 1498741825}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 194, y: -209.5}
m_SizeDelta: {x: 326, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &172872626
MonoBehaviour:
@ -4328,10 +4328,10 @@ RectTransform:
- {fileID: 571402966}
m_Father: {fileID: 729044174}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 540, y: -466}
m_SizeDelta: {x: 350, y: 419}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &241898822
MonoBehaviour:
@ -7356,12 +7356,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: EquipUnEquipPipe
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 1
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -10041,12 +10041,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: Consumable_Btn_Pressed_Pipes
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 5
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -10250,12 +10250,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: Consumable_Btn_Pressed_Pipes
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 4
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -10926,6 +10926,46 @@ CanvasGroup:
m_Interactable: 1
m_BlocksRaycasts: 1
m_IgnoreParentGroups: 0
--- !u!21 &562625435
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &571402965
GameObject:
m_ObjectHideFlags: 0
@ -11281,53 +11321,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 603237721}
m_CullTransparentMesh: 1
--- !u!21 &607389983
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/Shiny_Reflect
m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex2:
m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _Distortion: -0.5231153
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _Value2: 0.261
- _Value3: 0.53
- _Value4: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &622172422
GameObject:
m_ObjectHideFlags: 0
@ -12041,12 +12034,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: EquipUnEquipPipe
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 3
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -12345,12 +12338,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: Consumable_Btn_Pressed_Pipes
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 2
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -12478,12 +12471,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: EquipUnEquipPipe
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 5
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -13172,12 +13165,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: EquipUnEquipPipe
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 4
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -13330,10 +13323,10 @@ RectTransform:
- {fileID: 468287106}
m_Father: {fileID: 729044174}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 190, y: -466}
m_SizeDelta: {x: 350, y: 419}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &742312105
MonoBehaviour:
@ -15488,10 +15481,10 @@ RectTransform:
- {fileID: 1962511984}
m_Father: {fileID: 1498741825}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 886, y: -690.47}
m_SizeDelta: {x: 326, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &834114142
MonoBehaviour:
@ -18281,7 +18274,7 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: EquipUnEquipPipe
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
@ -20365,7 +20358,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1065494041
RectTransform:
m_ObjectHideFlags: 0
@ -21269,6 +21262,53 @@ CanvasGroup:
m_Interactable: 1
m_BlocksRaycasts: 1
m_IgnoreParentGroups: 0
--- !u!21 &1129565434
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/Shiny_Reflect
m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex2:
m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _Distortion: 1.1755621
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _Value2: 0.261
- _Value3: 0.53
- _Value4: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1132464590
GameObject:
m_ObjectHideFlags: 0
@ -25178,10 +25218,10 @@ RectTransform:
- {fileID: 1179743920}
m_Father: {fileID: 1498741825}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 540, y: -209.5}
m_SizeDelta: {x: 326, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1281964638
MonoBehaviour:
@ -25952,46 +25992,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1317342453}
m_CullTransparentMesh: 1
--- !u!21 &1319606043
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1320384014
GameObject:
m_ObjectHideFlags: 0
@ -26736,10 +26736,10 @@ RectTransform:
- {fileID: 451883053}
m_Father: {fileID: 1498741825}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 540, y: -690.47}
m_SizeDelta: {x: 326, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1358291108
MonoBehaviour:
@ -27434,6 +27434,46 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1383683881}
m_CullTransparentMesh: 1
--- !u!21 &1392471572
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1393548016
GameObject:
m_ObjectHideFlags: 0
@ -27952,6 +27992,46 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1420752884}
m_CullTransparentMesh: 1
--- !u!21 &1421970459
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1422877295
GameObject:
m_ObjectHideFlags: 0
@ -27988,10 +28068,10 @@ RectTransform:
- {fileID: 918846004}
m_Father: {fileID: 1498741825}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 886, y: -209.5}
m_SizeDelta: {x: 326, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1422877297
MonoBehaviour:
@ -28532,6 +28612,46 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1427007765}
m_CullTransparentMesh: 1
--- !u!21 &1430751514
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1431272912
GameObject:
m_ObjectHideFlags: 0
@ -30738,7 +30858,7 @@ CanvasGroup:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1546842696}
m_Enabled: 1
m_Alpha: 1
m_Alpha: 0
m_Interactable: 1
m_BlocksRaycasts: 0
m_IgnoreParentGroups: 0
@ -31011,10 +31131,10 @@ RectTransform:
- {fileID: 1358473670}
m_Father: {fileID: 729044174}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 890, y: -466}
m_SizeDelta: {x: 350, y: 419}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1581228821
MonoBehaviour:
@ -32248,6 +32368,10 @@ MonoBehaviour:
desc:
price: 14.99
pItem:
- Name: PiPuzzle Pipe variation 0
Id: pipuzzle.pipes_0
desc:
price: 4.99
- Name: PiPuzzle Pipe variation 1
Id: pipuzzle.pipes_1
desc:
@ -32256,6 +32380,18 @@ MonoBehaviour:
Id: pipuzzle.pipes_2
desc:
price: 4.99
- Name: PiPuzzle pipe variation 3
Id: pipuzzle.pipes_3
desc:
price: 4.99
- Name: PiPuzzle pipe variation 4
Id: pipuzzle.pipes_4
desc:
price: 4.99
- Name: PiPuzzle pipe variation 5
Id: pipuzzle.pipes_5
desc:
price: 4.99
coinsRewards: 320000006400000096000000fa000000f4010000
inp: {fileID: 0}
data:
@ -32290,6 +32426,31 @@ MonoBehaviour:
PurchaseButton: {fileID: 2049085955}
EquipButton: {fileID: 939809641}
equipButtonText: {fileID: 1010265900}
- isPurchased: 0
isEquipped: 0
PurchaseButton: {fileID: 2099440483}
EquipButton: {fileID: 363766444}
equipButtonText: {fileID: 979198870}
- isPurchased: 0
isEquipped: 0
PurchaseButton: {fileID: 670529723}
EquipButton: {fileID: 2009561877}
equipButtonText: {fileID: 1174361472}
- isPurchased: 0
isEquipped: 0
PurchaseButton: {fileID: 2134556135}
EquipButton: {fileID: 648177455}
equipButtonText: {fileID: 1496153180}
- isPurchased: 0
isEquipped: 0
PurchaseButton: {fileID: 529338874}
EquipButton: {fileID: 734654934}
equipButtonText: {fileID: 652325416}
- isPurchased: 0
isEquipped: 0
PurchaseButton: {fileID: 491212896}
EquipButton: {fileID: 672771275}
equipButtonText: {fileID: 251198323}
currentPurchaseType: 0
coinTxt: {fileID: 1790415148045805690}
AdsPurchasedWindow: {fileID: 0}
@ -32950,7 +33111,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 607389983}
m_Material: {fileID: 1129565434}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@ -32958,7 +33119,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 06dffca9e3f00254ca057e54eeaf4db6, type: 3}
m_Sprite: {fileID: 21300000, guid: b3bc3abf510c3544cbb1b89e34894acc, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -35402,46 +35563,6 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: -20, y: -20}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!21 &1884848740
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1891858550
GameObject:
m_ObjectHideFlags: 0
@ -35457,7 +35578,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1891858551
RectTransform:
m_ObjectHideFlags: 0
@ -35613,46 +35734,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1894494159}
m_CullTransparentMesh: 1
--- !u!21 &1897819835
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1900893649
GameObject:
m_ObjectHideFlags: 0
@ -36447,46 +36528,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1943962636}
m_CullTransparentMesh: 1
--- !u!21 &1956643102
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 2DxFX/Standard/GrayScale
m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _ColorMask: 15
- _EffectAmount: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1957314459
GameObject:
m_ObjectHideFlags: 0
@ -37294,12 +37335,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: EquipUnEquipPipe
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 2
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -37511,10 +37552,10 @@ RectTransform:
- {fileID: 1518156833}
m_Father: {fileID: 1498741825}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 194, y: -690.47}
m_SizeDelta: {x: 326, y: 419}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2020170880
MonoBehaviour:
@ -38160,7 +38201,7 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: Consumable_Btn_Pressed_Pipes
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
@ -38909,12 +38950,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: Consumable_Btn_Pressed_Pipes
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 1
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@ -39855,12 +39896,12 @@ MonoBehaviour:
m_Calls:
- m_Target: {fileID: 1678934079}
m_TargetAssemblyTypeName: ShopManager, Assembly-CSharp
m_MethodName: Consumable_Btn_Pressed
m_MethodName: Consumable_Btn_Pressed_Pipes
m_Mode: 3
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_IntArgument: 3
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 8f00f234b844a60408d67fb67ad57f11
guid: faf81dee209bed04b8bc89fd94ca0dc7
timeCreated: 1613767601
licenseType: Free
DefaultImporter:

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 5538f82d96b6f7344ae45b4f848d149a
timeCreated: 1613767601
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff
Loading…
Cancel
Save