From 58501eb66a62cd0562cc06b28e01cb8d36029fc9 Mon Sep 17 00:00:00 2001 From: Hazim Bin Ijaz Date: Thu, 31 Oct 2024 16:25:16 +0500 Subject: [PATCH] Update HomeScene.unity --- Assets/PipeOut/Scenes/HomeScene.unity | 596 +++++++++++++------------- 1 file changed, 298 insertions(+), 298 deletions(-) diff --git a/Assets/PipeOut/Scenes/HomeScene.unity b/Assets/PipeOut/Scenes/HomeScene.unity index 96c98dd4..2f029319 100644 --- a/Assets/PipeOut/Scenes/HomeScene.unity +++ b/Assets/PipeOut/Scenes/HomeScene.unity @@ -2990,53 +2990,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139740151} m_CullTransparentMesh: 1 ---- !u!21 &141814829 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/Shiny_Reflect - m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex2: - m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _Distortion: -0.28627646 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _Value2: 0.5 - - _Value3: 1 - - _Value4: 0 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &172872624 GameObject: m_ObjectHideFlags: 0 @@ -3635,46 +3588,6 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} ---- !u!21 &211367375 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &212661816 GameObject: m_ObjectHideFlags: 0 @@ -7270,7 +7183,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 280, y: -0} + m_AnchoredPosition: {x: 280, y: 0} m_SizeDelta: {x: 167.01, y: 121.99} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &356194388 @@ -7876,53 +7789,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368645830} m_CullTransparentMesh: 1 ---- !u!21 &375397202 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/Shiny_Reflect - m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex2: - m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _Distortion: -0.51849264 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _Value2: 0.261 - - _Value3: 0.53 - - _Value4: 0 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &376774053 GameObject: m_ObjectHideFlags: 0 @@ -10112,6 +9978,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479148006} m_CullTransparentMesh: 1 +--- !u!21 &482435824 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &483516423 GameObject: m_ObjectHideFlags: 0 @@ -15317,6 +15223,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811106652} m_CullTransparentMesh: 1 +--- !u!21 &815182302 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &817279224 GameObject: m_ObjectHideFlags: 0 @@ -19140,6 +19086,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1014461977} m_CullTransparentMesh: 1 +--- !u!21 &1016195237 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1024279155 GameObject: m_ObjectHideFlags: 0 @@ -24808,46 +24794,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1250287897} m_CullTransparentMesh: 1 ---- !u!21 &1255802922 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &1259338228 GameObject: m_ObjectHideFlags: 0 @@ -25899,7 +25845,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 141814829} + m_Material: {fileID: 1617951715} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} @@ -27805,7 +27751,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &1375396419 RectTransform: m_ObjectHideFlags: 0 @@ -31724,46 +31670,6 @@ MonoBehaviour: m_PersistentCalls: m_Calls: [] ChooseModePanel: {fileID: 0} ---- !u!21 &1551249576 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &1553957566 GameObject: m_ObjectHideFlags: 0 @@ -32347,6 +32253,53 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1790415148045804912} m_CullTransparentMesh: 1 +--- !u!21 &1617951715 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/Shiny_Reflect + m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex2: + m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _Distortion: -0.34080583 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _Value2: 0.5 + - _Value3: 1 + - _Value4: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1618977188 GameObject: m_ObjectHideFlags: 0 @@ -33677,46 +33630,6 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &1687948871 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &1700333371 GameObject: m_ObjectHideFlags: 0 @@ -34356,7 +34269,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 375397202} + m_Material: {fileID: 2104376509} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} @@ -36401,6 +36314,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837167148} m_CullTransparentMesh: 1 +--- !u!21 &1838791978 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1840083285 GameObject: m_ObjectHideFlags: 0 @@ -40160,46 +40113,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2064440275} m_CullTransparentMesh: 1 ---- !u!21 &2067099992 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &2075457421 GameObject: m_ObjectHideFlags: 0 @@ -40804,6 +40717,53 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101909400} m_CullTransparentMesh: 1 +--- !u!21 &2104376509 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/Shiny_Reflect + m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex2: + m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _Distortion: 0.095875025 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _Value2: 0.261 + - _Value3: 0.53 + - _Value4: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &2104430750 GameObject: m_ObjectHideFlags: 0 @@ -41248,6 +41208,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114624825} m_CullTransparentMesh: 1 +--- !u!21 &2119188563 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2124229751 PrefabInstance: m_ObjectHideFlags: 0