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{fileID: 21300000, guid: fb208f21b2e399f45a7648d064e6fb69, type: 3} + - {fileID: 21300000, guid: 5e7d7e6aa85dfd04aa5ce01cc4f42b5c, type: 3} + - {fileID: 21300000, guid: ea3cab172bfebad4997f192ba43df8e3, type: 3} + AvatarSelectedSprite: {fileID: 0} --- !u!114 &1790415148045805520 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Dev/GameConstants.cs b/Assets/Scripts/Dev/GameConstants.cs index 6aeb3c35..298187c7 100644 --- a/Assets/Scripts/Dev/GameConstants.cs +++ b/Assets/Scripts/Dev/GameConstants.cs @@ -4,6 +4,8 @@ public class GameConstants public static string LevelCompletedStatsKey = "LevelsCompleted"; public static string NameEnteredCheckKey = "IsNameEntered"; + public static string AvatarSelectedCheckKey = "AvatarSelected"; + public static string AvatarSelectedIndex = "AvatarSelectedIndex"; public static string DisplayNameKey = "DisplayName"; } diff --git a/Assets/Scripts/HomeScene.cs b/Assets/Scripts/HomeScene.cs index 1460fd81..9f8c823d 100644 --- a/Assets/Scripts/HomeScene.cs +++ b/Assets/Scripts/HomeScene.cs @@ -24,198 +24,226 @@ using UnityEngine.UI; public class HomeScene : MonoBehaviour { - [Header("Menu")] - public TMP_Text starRanklbl; + [Header("Menu")] + public TMP_Text starRanklbl; - public Text coinLbl; + public Text coinLbl; - public Image starRankBar; - public Sprite currentLevelImage; + public Image starRankBar; + public Sprite currentLevelImage; - public GameObject groupList; + public GameObject groupList; - [Header("Setting")] - public Toggle soundToggle; + [Header("Setting")] + public Toggle soundToggle; - public Toggle musicToggle; + public Toggle musicToggle; - public Popup NameEnterPanel; - - public TMP_InputField nameInputField; - - [Header("Level Detail View")] - [SerializeField] - private Popup LevelDetailPopup; + public Popup NameEnterPanel; - [SerializeField] - private Text LD_TitleLbl; + public TMP_InputField nameInputField; - [SerializeField] - private Text LD_LevelCompletdLbl; + [Header("Level Detail View")] + [SerializeField] + private Popup LevelDetailPopup; - [SerializeField] - private GameObject LD_AwardGoldImage; + [SerializeField] + private Text LD_TitleLbl; - [SerializeField] - private Image LD_BGImage; + [SerializeField] + private Text LD_LevelCompletdLbl; - [SerializeField] - private ScrollRect LD_scrollRect; + [SerializeField] + private GameObject LD_AwardGoldImage; - [SerializeField] - private Transform LD_parentContent; + [SerializeField] + private Image LD_BGImage; - [SerializeField] - private Button LD_prefabBtn; + [SerializeField] + private ScrollRect LD_scrollRect; - [Header("")] - public CanvasGroup[] canvasGroups; + [SerializeField] + private Transform LD_parentContent; - public Popup[] popups; + [SerializeField] + private Button LD_prefabBtn; - public static HomeScene instance; - public UnityEvent OnPlayButtonPressed; - private List ReverseNumbers = new List{4, 6, 10, 12, 16, 18,22,24,28,30,34,36,40,42,46,48}; - private void Start() - { - instance = this; + [Header("")] + public CanvasGroup[] canvasGroups; + + public Popup[] popups; + + public static HomeScene instance; + public UnityEvent OnPlayButtonPressed; + private List ReverseNumbers = new List { 4, 6, 10, 12, 16, 18, 22, 24, 28, 30, 34, 36, 40, 42, 46, 48 }; + public Button EnteredNameButton; + public List AvatarSprites; + public Sprite AvatarSelectedSprite; + private void Start() + { + instance = this; OnPlayButtonPressed = new UnityEvent(); CheckForDisplayName(); - SetupSettingToggle(); - if (GameManager.openLevelSelection) - { - GameManager.openLevelSelection = false; - List list = new List(groupList.GetComponentsInChildren()); - if (GameManager.currentLevelGroup != null && list.Exists((LevelGroupButton obj) => obj.levelGroup.Equals(GameManager.currentLevelGroup))) - { - ShowDetailLevel(list.Find((LevelGroupButton obj) => obj.levelGroup.Equals(GameManager.currentLevelGroup))); - } - } - Music.instance.Play(Music.Type.MainMusic); - Application.targetFrameRate = 60; - - } - - private void CheckForDisplayName() - { - int hasEnteredName = PlayerPrefs.GetInt(GameConstants.NameEnteredCheckKey, 0); - if (hasEnteredName > 0) - { - string name = PlayerPrefs.GetString(GameConstants.DisplayNameKey); - PlayFabLeaderboards.DisplayName = name; - } - else - { - NameEnterPanel.Open(); - } - } - public void OnDisplayNameEntered() - { - PlayFabManager.Instance.playFabLeaderboards.SetDisplayName(nameInputField.text); - PlayerPrefs.SetInt(GameConstants.NameEnteredCheckKey,1); - NameEnterPanel.Close(); - } - - private void SetupSettingToggle() - { - soundToggle.isOn = Sound.instance.IsEnabled(); - musicToggle.isOn = Music.instance.IsEnabled(); - soundToggle.onValueChanged.AddListener(delegate(bool arg0) - { - Sound.instance.SetEnabled(arg0); - PlayButton(); - }); - musicToggle.onValueChanged.AddListener(delegate(bool arg0) - { - Music.instance.SetEnabled(arg0, updateMusic: true); - PlayButton(); - }); - UpdateUI(); - } - - public void UpdateUI() - { - coinLbl.text = GameManager.Coin + string.Empty; - starRanklbl.text = GameManager.StarLevel + string.Empty; - starRankBar.fillAmount = GameManager.StarLevelProgress; - } - - public void ShowDetailLevel(LevelGroupButton lb) - { - int completedLevel = 0; - if(!GamePlayManager.isTimerLevel) - { - completedLevel = lb.levelGroup.CompletedLevel; + CheckForAvatar(); + SetupSettingToggle(); + if (GameManager.openLevelSelection) + { + GameManager.openLevelSelection = false; + List list = new List(groupList.GetComponentsInChildren()); + if (GameManager.currentLevelGroup != null && list.Exists((LevelGroupButton obj) => obj.levelGroup.Equals(GameManager.currentLevelGroup))) + { + ShowDetailLevel(list.Find((LevelGroupButton obj) => obj.levelGroup.Equals(GameManager.currentLevelGroup))); + } + } + Music.instance.Play(Music.Type.MainMusic); + Application.targetFrameRate = 60; + + } + private void CheckForAvatar() + { + int hasSelectedAvatar = PlayerPrefs.GetInt(GameConstants.AvatarSelectedCheckKey, 0); + if (hasSelectedAvatar > 0) + { + //string name = PlayerPrefs.GetString(GameConstants.DisplayNameKey); + //PlayFabLeaderboards.DisplayName = name; + AvatarSelectedSprite = AvatarSprites[PlayerPrefs.GetInt(GameConstants.AvatarSelectedIndex)]; + } + else + { + if (!NameEnterPanel.isOpen) + NameEnterPanel.Open(); + } + } + private void CheckForDisplayName() + { + int hasEnteredName = PlayerPrefs.GetInt(GameConstants.NameEnteredCheckKey, 0); + if (hasEnteredName > 0) + { + string name = PlayerPrefs.GetString(GameConstants.DisplayNameKey); + PlayFabLeaderboards.DisplayName = name; + } + else + { + if (!NameEnterPanel.isOpen) + NameEnterPanel.Open(); } - else - { - completedLevel = lb.levelGroup.CompletedLevel_Timer; + } + public void OnDisplayNameEntered() + { + PlayFabManager.Instance.playFabLeaderboards.SetDisplayName(nameInputField.text); + PlayerPrefs.SetInt(GameConstants.NameEnteredCheckKey, 1); + NameEnterPanel.Close(); + } + public void OnAvatarSelected(int AvatarID) + { + //PlayFabManager.Instance.playFabLeaderboards.SetDisplayName(nameInputField.text); + EnteredNameButton.interactable = true; + PlayerPrefs.SetInt(GameConstants.AvatarSelectedCheckKey, 1); + PlayerPrefs.SetInt(GameConstants.AvatarSelectedIndex, AvatarID); + AvatarSelectedSprite = AvatarSprites[AvatarID]; + //NameEnterPanel.Close(); + } + + private void SetupSettingToggle() + { + soundToggle.isOn = Sound.instance.IsEnabled(); + musicToggle.isOn = Music.instance.IsEnabled(); + soundToggle.onValueChanged.AddListener(delegate (bool arg0) + { + Sound.instance.SetEnabled(arg0); + PlayButton(); + }); + musicToggle.onValueChanged.AddListener(delegate (bool arg0) + { + Music.instance.SetEnabled(arg0, updateMusic: true); + PlayButton(); + }); + UpdateUI(); + } + + public void UpdateUI() + { + coinLbl.text = GameManager.Coin + string.Empty; + starRanklbl.text = GameManager.StarLevel + string.Empty; + starRankBar.fillAmount = GameManager.StarLevelProgress; + } + + public void ShowDetailLevel(LevelGroupButton lb) + { + int completedLevel = 0; + if (!GamePlayManager.isTimerLevel) + { + completedLevel = lb.levelGroup.CompletedLevel; } - LD_TitleLbl.text = lb.levelGroup.LevelGroupName.ToUpper(); - LD_LevelCompletdLbl.text = completedLevel + " / " + lb.levelGroup.TotalLevel; - // LD_AwardGoldImage.SetActive(completedLevel >= lb.levelGroup.TotalLevel); - LD_BGImage.sprite = lb.levelGroup.LevelDetailBG; - // LD_AwardGoldImage.GetComponentInParent().sprite = lb.AwardGoldImage.GetComponentInParent().sprite; - // LD_LevelCompletdLbl.GetComponentInParent().sprite = lb.LevelCompletdLbl.GetComponentInParent().sprite; - for (int num = LD_parentContent.childCount - 1; num >= 0; num--) - { - UnityEngine.Object.DestroyImmediate(LD_parentContent.GetChild(0).gameObject); - } - for (int i = 0; i < lb.levelGroup.TotalLevel; i++) - { - if (!ReverseNumbers.Contains(i + 1)) - { - - Button button = UnityEngine.Object.Instantiate(LD_prefabBtn, LD_parentContent); - button.name = lb.levelGroup.LevelGroupName + "_" + (i + 1); - button.GetComponentInChildren().text = i + 1 + string.Empty; + else + { + completedLevel = lb.levelGroup.CompletedLevel_Timer; + } + LD_TitleLbl.text = lb.levelGroup.LevelGroupName.ToUpper(); + LD_LevelCompletdLbl.text = completedLevel + " / " + lb.levelGroup.TotalLevel; + // LD_AwardGoldImage.SetActive(completedLevel >= lb.levelGroup.TotalLevel); + LD_BGImage.sprite = lb.levelGroup.LevelDetailBG; + // LD_AwardGoldImage.GetComponentInParent().sprite = lb.AwardGoldImage.GetComponentInParent().sprite; + // LD_LevelCompletdLbl.GetComponentInParent().sprite = lb.LevelCompletdLbl.GetComponentInParent().sprite; + for (int num = LD_parentContent.childCount - 1; num >= 0; num--) + { + UnityEngine.Object.DestroyImmediate(LD_parentContent.GetChild(0).gameObject); + } + for (int i = 0; i < lb.levelGroup.TotalLevel; i++) + { + if (!ReverseNumbers.Contains(i + 1)) + { + + Button button = UnityEngine.Object.Instantiate(LD_prefabBtn, LD_parentContent); + button.name = lb.levelGroup.LevelGroupName + "_" + (i + 1); + button.GetComponentInChildren().text = i + 1 + string.Empty; //if (i <= completedLevel) - if (int.Parse(button.GetComponentInChildren().text)<=completedLevel+1) + if (int.Parse(button.GetComponentInChildren().text) <= completedLevel + 1) { - //if (i == completedLevel) - if (button.GetComponentInChildren().text == (completedLevel+1).ToString()) + //if (i == completedLevel) + if (button.GetComponentInChildren().text == (completedLevel + 1).ToString()) - { + { button.GetComponent().sprite = currentLevelImage; - button.GetComponentInChildren(true).gameObject.SetActive(true); - } - button.interactable = true; - button.GetComponent<_2dxFX_GrayScale>().enabled = false; - button.GetComponent().color = Color.white; - button.GetComponentInChildren().color = lb.levelGroup.bgColor; - int lNo = i + 1; - button.onClick.AddListener(delegate - { - GameManager.currentLevelGroup = lb.levelGroup; - GameManager.CurrentLevelNo = lNo; - SceneManager.LoadScene("GameScene"); - PlayButton(); - }); - } - else - { - button.interactable = false; - button.GetComponent<_2dxFX_GrayScale>().enabled = true; - button.GetComponent().color = lb.levelGroup.bgColor; - button.GetComponentInChildren().color = Color.white; - } - CustomUI CUI = button.gameObject.GetComponent(); - CUI.SetUi(i + 1, completedLevel); - } - else - { - int index=ReverseNumbers.IndexOf(i+1); - if (index % 2 == 0) - { + button.GetComponentInChildren(true).gameObject.SetActive(true); + } + button.interactable = true; + button.GetComponent<_2dxFX_GrayScale>().enabled = false; + button.GetComponent().color = Color.white; + button.GetComponentInChildren().color = lb.levelGroup.bgColor; + int lNo = i + 1; + button.onClick.AddListener(delegate + { + GameManager.currentLevelGroup = lb.levelGroup; + GameManager.CurrentLevelNo = lNo; + SceneManager.LoadScene("GameScene"); + PlayButton(); + }); + } + else + { + button.interactable = false; + button.GetComponent<_2dxFX_GrayScale>().enabled = true; + button.GetComponent().color = lb.levelGroup.bgColor; + button.GetComponentInChildren().color = Color.white; + } + CustomUI CUI = button.gameObject.GetComponent(); + CUI.SetUi(i + 1, completedLevel); + } + else + { + int index = ReverseNumbers.IndexOf(i + 1); + if (index % 2 == 0) + { //index is 0,2,4,6,8 etc Button button = UnityEngine.Object.Instantiate(LD_prefabBtn, LD_parentContent); - //button.name = lb.levelGroup.LevelGroupName + "_" + (i + 1); - button.name = lb.levelGroup.LevelGroupName + "_" + (ReverseNumbers[index+1]); - button.GetComponentInChildren().text = ReverseNumbers[index + 1] + string.Empty; + //button.name = lb.levelGroup.LevelGroupName + "_" + (i + 1); + button.name = lb.levelGroup.LevelGroupName + "_" + (ReverseNumbers[index + 1]); + button.GetComponentInChildren().text = ReverseNumbers[index + 1] + string.Empty; //if (i <= completedLevel) //if (button.GetComponentInChildren().text == (completedLevel + 1).ToString()) - if (int.Parse(button.GetComponentInChildren().text) <= completedLevel+1) + if (int.Parse(button.GetComponentInChildren().text) <= completedLevel + 1) { if (i == completedLevel) @@ -246,8 +274,8 @@ public class HomeScene : MonoBehaviour CustomUI CUI = button.gameObject.GetComponent(); CUI.SetUi(ReverseNumbers[index + 1], completedLevel); } - else - { + else + { Button button = UnityEngine.Object.Instantiate(LD_prefabBtn, LD_parentContent); //button.name = lb.levelGroup.LevelGroupName + "_" + (i + 1); button.name = lb.levelGroup.LevelGroupName + "_" + (ReverseNumbers[index - 1]); @@ -286,75 +314,75 @@ public class HomeScene : MonoBehaviour CustomUI CUI = button.gameObject.GetComponent(); CUI.SetUi(ReverseNumbers[index - 1], completedLevel); - } - } - } - LD_scrollRect.verticalNormalizedPosition = 1f; - LevelDetailPopup.Open(); - } - - public void OnRateUs() - { - Timer.Schedule(this, 0.4f, OnRate); - } - - public void OnRate() - { - Sound.instance.PlayButton(); - CUtils.OpenStore(); - } - - public void OnSendFeedback() - { - Sound.instance.PlayButton(); - Application.OpenURL("mailto:" + GameConfig.instance.feedbackEmail); - } - - public void OnFB() - { - Sound.instance.PlayButton(); - CUtils.LikeFacebookPage(GameConfig.instance.facebookPageID); - } - - public void PlayButton() - { - OnPlayButtonPressed.Invoke(); - Sound.instance.PlayButton(); - } - - public void PlayBackButton() - { - Sound.instance.PlayButton(Sound.Button.Back); - } - - private void Update() - { - if (!Input.GetKeyDown(KeyCode.Escape)) - { - return; - } - bool flag = false; - CanvasGroup[] array = canvasGroups; - foreach (CanvasGroup canvasGroup in array) - { - if (canvasGroup.alpha != 0f) - { - flag = true; - break; - } - } - Popup[] array2 = popups; - foreach (Popup popup in array2) - { - if (popup.isOpen) - { - flag = true; - break; - } - } - if (!flag) - { - Application.Quit(); - } - } + } + } + } + LD_scrollRect.verticalNormalizedPosition = 1f; + LevelDetailPopup.Open(); + } + + public void OnRateUs() + { + Timer.Schedule(this, 0.4f, OnRate); + } + + public void OnRate() + { + Sound.instance.PlayButton(); + CUtils.OpenStore(); + } + + public void OnSendFeedback() + { + Sound.instance.PlayButton(); + Application.OpenURL("mailto:" + GameConfig.instance.feedbackEmail); + } + + public void OnFB() + { + Sound.instance.PlayButton(); + CUtils.LikeFacebookPage(GameConfig.instance.facebookPageID); + } + + public void PlayButton() + { + OnPlayButtonPressed.Invoke(); + Sound.instance.PlayButton(); + } + + public void PlayBackButton() + { + Sound.instance.PlayButton(Sound.Button.Back); + } + + private void Update() + { + if (!Input.GetKeyDown(KeyCode.Escape)) + { + return; + } + bool flag = false; + CanvasGroup[] array = canvasGroups; + foreach (CanvasGroup canvasGroup in array) + { + if (canvasGroup.alpha != 0f) + { + flag = true; + break; + } + } + Popup[] array2 = popups; + foreach (Popup popup in array2) + { + if (popup.isOpen) + { + flag = true; + break; + } + } + if (!flag) + { + Application.Quit(); + } + } }