diff --git a/Assets/AchievementSystem/Scripts/UIAchievement.cs b/Assets/AchievementSystem/Scripts/UIAchievement.cs index 4df03ba4..2881d488 100644 --- a/Assets/AchievementSystem/Scripts/UIAchievement.cs +++ b/Assets/AchievementSystem/Scripts/UIAchievement.cs @@ -54,7 +54,7 @@ public class UIAchievement : MonoBehaviour else { // Title.text = Information.DisplayName; - //Description.text = Information.Description; + Description.text = Information.Description; if (Information.LockOverlay && !State.Achieved) {