diff --git a/Assets/PipeOut/Scenes/GameSceneAli.unity b/Assets/PipeOut/Scenes/GameSceneAli.unity
deleted file mode 100644
index 089de28d..00000000
--- a/Assets/PipeOut/Scenes/GameSceneAli.unity
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diff --git a/Assets/PipeOut/Scenes/HomeSceneShop.unity.meta b/Assets/PipeOut/Scenes/HomeScene BACKUP.unity.meta
similarity index 77%
rename from Assets/PipeOut/Scenes/HomeSceneShop.unity.meta
rename to Assets/PipeOut/Scenes/HomeScene BACKUP.unity.meta
index 5031295d..bd6eeb67 100644
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diff --git a/Assets/PipeOut/Scenes/HomeScene.unity b/Assets/PipeOut/Scenes/HomeScene.unity
index 2253801d..11b9d322 100644
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diff --git a/Assets/Scripts/HomeScene.cs b/Assets/Scripts/HomeScene.cs
index 182790d3..e8bbc6de 100644
--- a/Assets/Scripts/HomeScene.cs
+++ b/Assets/Scripts/HomeScene.cs
@@ -97,9 +97,11 @@ public class HomeScene : MonoBehaviour
}
Music.instance.Play(Music.Type.MainMusic);
Application.targetFrameRate = 60;
+ EnteredNameButton.interactable = false;
}
+
private void CheckForAvatar()
{
int hasSelectedAvatar = PlayerPrefs.GetInt(GameConstants.AvatarSelectedCheckKey, 0);
diff --git a/Assets/ShopManager.cs b/Assets/ShopManager.cs
index b9825125..9386d1c2 100644
--- a/Assets/ShopManager.cs
+++ b/Assets/ShopManager.cs
@@ -114,9 +114,8 @@ public class ShopManager : MonoBehaviour, IDetailedStoreListener
builder.AddProduct(cItem[i].Id, ProductType.Consumable);
}
- for (int i = 0; i < pItem.Count; i++)
+ for (int i = 1; i < pItem.Count; i++)//Starting from 1 because 1 set of pipe is already bought by default.
{
-
builder.AddProduct(pItem[i].Id, ProductType.NonConsumable);
}
//builder.AddProduct(ncItem.Id, ProductType.NonConsumable);