diff --git a/Assets/PipeOut/Scenes/HomeScene.unity b/Assets/PipeOut/Scenes/HomeScene.unity index 04a4bd9b..b3b161ce 100644 --- a/Assets/PipeOut/Scenes/HomeScene.unity +++ b/Assets/PipeOut/Scenes/HomeScene.unity @@ -68,7 +68,6 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.3708985, g: 0.3783704, b: 0.35722548, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &9999993 LightmapSettings: @@ -628,46 +627,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 27920171} m_CullTransparentMesh: 1 ---- !u!21 &40680220 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &43372957 GameObject: m_ObjectHideFlags: 0 @@ -2219,46 +2178,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197020553} m_CullTransparentMesh: 1 ---- !u!21 &202007791 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &212661816 GameObject: m_ObjectHideFlags: 0 @@ -2565,6 +2484,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 232751499} m_CullTransparentMesh: 1 +--- !u!21 &233876100 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!21 &238079569 Material: serializedVersion: 8 @@ -2935,6 +2894,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 243861364} m_CullTransparentMesh: 1 +--- !u!21 &246276159 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &256211124 GameObject: m_ObjectHideFlags: 0 @@ -5004,6 +5003,46 @@ MonoBehaviour: m_EffectColor: {r: 0, g: 0, b: 0, a: 1} m_EffectDistance: {x: 2, y: -2} m_UseGraphicAlpha: 1 +--- !u!21 &367833224 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &367883528 GameObject: m_ObjectHideFlags: 0 @@ -5139,46 +5178,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367883528} m_CullTransparentMesh: 1 ---- !u!21 &368053499 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &376774053 GameObject: m_ObjectHideFlags: 0 @@ -5514,53 +5513,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 382341784} m_CullTransparentMesh: 1 ---- !u!21 &393148542 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/Shiny_Reflect - m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex2: - m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _Distortion: 0.54358053 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _Value2: 0.261 - - _Value3: 0.53 - - _Value4: 0 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &394246909 GameObject: m_ObjectHideFlags: 0 @@ -6659,6 +6611,46 @@ Material: - _ShadowColor: {r: 0, g: 0, b: 0, a: 1} - _ShineColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] +--- !u!21 &421301246 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!21 &423159891 Material: serializedVersion: 8 @@ -7217,46 +7209,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 483516423} m_CullTransparentMesh: 1 ---- !u!21 &508348179 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!21 &511032438 Material: serializedVersion: 8 @@ -7925,46 +7877,6 @@ CanvasGroup: m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 ---- !u!21 &571413894 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!114 &574386839 MonoBehaviour: m_ObjectHideFlags: 0 @@ -8047,79 +7959,39 @@ MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 579515885} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_Sprite: {fileID: 0} - m_Type: 0 - m_PreserveAspect: 0 - m_FillCenter: 1 - m_FillMethod: 4 - m_FillAmount: 1 - m_FillClockwise: 1 - m_FillOrigin: 0 - m_UseSpriteMesh: 0 - m_PixelsPerUnitMultiplier: 1 ---- !u!222 &579515888 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 579515885} - m_CullTransparentMesh: 1 ---- !u!21 &584497385 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579515885} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &579515888 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579515885} + m_CullTransparentMesh: 1 --- !u!114 &589501906 MonoBehaviour: m_ObjectHideFlags: 0 @@ -11214,46 +11086,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886145372} m_CullTransparentMesh: 0 ---- !u!21 &894456592 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &902008754 GameObject: m_ObjectHideFlags: 0 @@ -15568,8 +15400,8 @@ MonoBehaviour: m_TargetGraphic: {fileID: 1876461341} m_HandleRect: {fileID: 1876461340} m_Direction: 2 - m_Value: 0.5 - m_Size: 0.8253856 + m_Value: 0.5000003 + m_Size: 0.8856742 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -15895,7 +15727,7 @@ MonoBehaviour: m_HandleRect: {fileID: 1900893650} m_Direction: 2 m_Value: 1 - m_Size: 0.59674627 + m_Size: 0.5967462 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -16382,46 +16214,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300430263} m_CullTransparentMesh: 1 ---- !u!21 &1306291958 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &1314134062 GameObject: m_ObjectHideFlags: 0 @@ -16692,6 +16484,53 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1320384014} m_CullTransparentMesh: 1 +--- !u!21 &1321858801 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/Shiny_Reflect + m_Shader: {fileID: 4800000, guid: 6fc94ae14d17d3642b09718b5b932fd2, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex2: + m_Texture: {fileID: 2800000, guid: 6ed1aafd335608e48aa3198044a161df, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _Distortion: -0.50171685 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _Value2: 0.261 + - _Value3: 0.53 + - _Value4: 0 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1326188068 GameObject: m_ObjectHideFlags: 0 @@ -18520,6 +18359,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455955368} m_CullTransparentMesh: 0 +--- !u!21 &1463412669 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &1470481044 PrefabInstance: m_ObjectHideFlags: 0 @@ -19020,68 +18899,28 @@ MonoBehaviour: m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 - m_horizontalMapping: 0 - m_verticalMapping: 0 - m_uvLineOffset: 0 - m_geometrySortingOrder: 0 - m_IsTextObjectScaleStatic: 0 - m_VertexBufferAutoSizeReduction: 0 - m_useMaxVisibleDescender: 1 - m_pageToDisplay: 1 - m_margin: {x: 0, y: 0, z: 0, w: 0} - m_isUsingLegacyAnimationComponent: 0 - m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_baseMaterial: {fileID: 0} - m_maskOffset: {x: 0, y: 0, z: 0, w: 0} ---- !u!222 &1523574836 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1790415148045804941} - m_CullTransparentMesh: 1 ---- !u!21 &1524270676 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + m_hasFontAssetChanged: 0 + m_baseMaterial: {fileID: 0} + m_maskOffset: {x: 0, y: 0, z: 0, w: 0} +--- !u!222 &1523574836 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1790415148045804941} + m_CullTransparentMesh: 1 --- !u!1 &1546842696 GameObject: m_ObjectHideFlags: 0 @@ -20096,7 +19935,7 @@ MonoBehaviour: purchaseToken: quantity: 0 acknowledged: 0 - coinTxt: {fileID: 0} + coinTxt: {fileID: 1790415148045805690} AdsPurchasedWindow: {fileID: 0} adsBanner: {fileID: 0} subActivatedWindow: {fileID: 0} @@ -20116,46 +19955,6 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &1682269200 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: 2DxFX/Standard/GrayScale - m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _Alpha: 0 - - _ColorMask: 15 - - _EffectAmount: 1 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - m_BuildTextureStacks: [] --- !u!1 &1700333371 GameObject: m_ObjectHideFlags: 0 @@ -20773,7 +20572,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: - m_Material: {fileID: 393148542} + m_Material: {fileID: 1321858801} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} @@ -21268,6 +21067,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745464065} m_CullTransparentMesh: 1 +--- !u!21 &1750244016 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1752682036 GameObject: m_ObjectHideFlags: 0 @@ -21990,6 +21829,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1836522264} m_CullTransparentMesh: 1 +--- !u!21 &1849560435 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1854039565 GameObject: m_ObjectHideFlags: 0 @@ -22683,7 +22562,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: 173.4, y: 0} + m_AnchoredPosition: {x: 173.40002, y: 0} m_SizeDelta: {x: 346.8, y: 143} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1902230463 @@ -22937,6 +22816,46 @@ RectTransform: m_AnchoredPosition: {x: 0.000044823, y: -190.29999} m_SizeDelta: {x: 1080, y: 1491.5898} m_Pivot: {x: 0.5, y: 0.5} +--- !u!21 &1926659136 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1927938571 GameObject: m_ObjectHideFlags: 0 @@ -23354,6 +23273,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973738423} m_CullTransparentMesh: 1 +--- !u!21 &1989760860 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1 &1994299365 GameObject: m_ObjectHideFlags: 0 @@ -24799,6 +24758,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2114624825} m_CullTransparentMesh: 1 +--- !u!21 &2117429121 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 2DxFX/Standard/GrayScale + m_Shader: {fileID: 4800000, guid: 62ced1108742e2c4d99c2a6c0708300f, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Alpha: 0 + - _ColorMask: 15 + - _EffectAmount: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] --- !u!1001 &2124229751 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/HomeScene.cs b/Assets/Scripts/HomeScene.cs index 3fa422f5..1460fd81 100644 --- a/Assets/Scripts/HomeScene.cs +++ b/Assets/Scripts/HomeScene.cs @@ -74,12 +74,13 @@ public class HomeScene : MonoBehaviour public Popup[] popups; public static HomeScene instance; - public UnityEvent OnPlayButtonPressed=new UnityEvent(); + public UnityEvent OnPlayButtonPressed; private List ReverseNumbers = new List{4, 6, 10, 12, 16, 18,22,24,28,30,34,36,40,42,46,48}; private void Start() { instance = this; - CheckForDisplayName(); + OnPlayButtonPressed = new UnityEvent(); + CheckForDisplayName(); SetupSettingToggle(); if (GameManager.openLevelSelection) { diff --git a/Assets/Scripts/LevelGroupButton.cs b/Assets/Scripts/LevelGroupButton.cs index 2d61e28f..74ec26a1 100644 --- a/Assets/Scripts/LevelGroupButton.cs +++ b/Assets/Scripts/LevelGroupButton.cs @@ -13,6 +13,7 @@ U should buy the asset from home store if u use it in your project! */ using MS; +using System.Collections; using TMPro; using UnityEngine; using UnityEngine.UI; @@ -37,12 +38,17 @@ public class LevelGroupButton : MonoBehaviour HomeScene.instance.PlayButton(); GameObject.FindWithTag("LevelGroupPopup").GetComponent().Close(); }); + //HomeScene.instance.OnPlayButtonPressed = new UnityEngine.Events.UnityEvent(); + StartCoroutine(OnPlayButtonPressedDelayed()); + } + IEnumerator OnPlayButtonPressedDelayed() + { + yield return new WaitForSeconds(1f); HomeScene.instance.OnPlayButtonPressed.AddListener(() => { UpdateUI(); }); } - private void Update() { } diff --git a/Assets/ShopManager.cs b/Assets/ShopManager.cs index cdd5930c..4c46bff6 100644 --- a/Assets/ShopManager.cs +++ b/Assets/ShopManager.cs @@ -51,7 +51,7 @@ public class ShopManager : MonoBehaviour, IDetailedStoreListener public PayloadData payloadData; private void Start() { - int coins = PlayerPrefs.GetInt("Coins"); + int coins = PlayerPrefs.GetInt("Coin"); coinTxt.text = coins.ToString(); SetupBuilder(); }