Update GoogleSignInIOSBuildPatch.cs

iOS
Hazim Bin Ijaz 2 months ago
parent 2e4278a0cc
commit 0962b33d64

@ -1,9 +1,11 @@
#if UNITY_IOS
using System.IO;
#if UNITY_IOS && UNITY_EDITOR
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;
using UnityEngine;
using System.IO;
public class GoogleSignInIOSBuildPatch
{
@ -19,10 +21,10 @@ public class GoogleSignInIOSBuildPatch
plist.ReadFromFile(plistPath);
PlistElementDict rootDict = plist.root;
// 1. Add GIDClientID
// 1. Set GIDClientID
rootDict.SetString("GIDClientID", GameConstants.iOS_ClientID);
// 2. Add custom URL scheme
// 2. Add CFBundleURLSchemes
PlistElementArray urlTypes = rootDict.CreateArray("CFBundleURLTypes");
PlistElementDict urlDict = urlTypes.AddDict();
PlistElementArray schemes = urlDict.CreateArray("CFBundleURLSchemes");
@ -35,7 +37,7 @@ public class GoogleSignInIOSBuildPatch
string appControllerPath = Path.Combine(pathToBuiltProject, "Classes", "UnityAppController.mm");
if (!File.Exists(appControllerPath))
{
Debug.LogWarning("⚠️ UnityAppController.mm not found. Skipping patch.");
Debug.LogWarning("⚠️ UnityAppController.mm not found.");
return;
}
@ -48,14 +50,13 @@ public class GoogleSignInIOSBuildPatch
int index = content.IndexOf(marker);
if (index > -1)
{
int insertAfter = content.IndexOf("{", index) + 1;
content = content.Insert(insertAfter, "\n " + injection);
File.WriteAllText(appControllerPath, content);
Debug.Log("✅ UnityAppController.mm patched with GIDClientID.");
}
else
{
Debug.LogWarning("⚠️ didFinishLaunchingWithOptions not found in UnityAppController.mm");
int braceIndex = content.IndexOf("{", index);
if (braceIndex > -1)
{
content = content.Insert(braceIndex + 1, "\n " + injection);
File.WriteAllText(appControllerPath, content);
Debug.Log("✅ UnityAppController.mm patched with GIDClientID.");
}
}
}
}

Loading…
Cancel
Save