You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
249 lines
8.8 KiB
C#
249 lines
8.8 KiB
C#
1 month ago
|
#if !DISABLE_PLAYFABENTITY_API
|
||
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using PlayFab.SharedModels;
|
||
|
|
||
|
namespace PlayFab.EventsModels
|
||
|
{
|
||
|
[Serializable]
|
||
|
public class CreateTelemetryKeyRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The optional entity to perform this action on. Defaults to the currently logged in entity.
|
||
|
/// </summary>
|
||
|
public EntityKey Entity;
|
||
|
/// <summary>
|
||
|
/// The name of the new key. Telemetry key names must be unique within the scope of the title.
|
||
|
/// </summary>
|
||
|
public string KeyName;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class CreateTelemetryKeyResponse : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Details about the newly created telemetry key.
|
||
|
/// </summary>
|
||
|
public TelemetryKeyDetails NewKeyDetails;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class DeleteTelemetryKeyRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The optional entity to perform this action on. Defaults to the currently logged in entity.
|
||
|
/// </summary>
|
||
|
public EntityKey Entity;
|
||
|
/// <summary>
|
||
|
/// The name of the key to delete.
|
||
|
/// </summary>
|
||
|
public string KeyName;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class DeleteTelemetryKeyResponse : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Indicates whether or not the key was deleted. If false, no key with that name existed.
|
||
|
/// </summary>
|
||
|
public bool WasKeyDeleted;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Combined entity type and ID structure which uniquely identifies a single entity.
|
||
|
/// </summary>
|
||
|
[Serializable]
|
||
|
public class EntityKey : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Unique ID of the entity.
|
||
|
/// </summary>
|
||
|
public string Id;
|
||
|
/// <summary>
|
||
|
/// Entity type. See https://docs.microsoft.com/gaming/playfab/features/data/entities/available-built-in-entity-types
|
||
|
/// </summary>
|
||
|
public string Type;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class EventContents : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the event (e.g. build number, external trace identifiers, etc.). Before an
|
||
|
/// event is written, this collection and the base request custom tags will be merged, but not overriden. This enables the
|
||
|
/// caller to specify static tags and per event tags.
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// Entity associated with the event. If null, the event will apply to the calling entity.
|
||
|
/// </summary>
|
||
|
public EntityKey Entity;
|
||
|
/// <summary>
|
||
|
/// The namespace in which the event is defined. Allowed namespaces can vary by API.
|
||
|
/// </summary>
|
||
|
public string EventNamespace;
|
||
|
/// <summary>
|
||
|
/// The name of this event.
|
||
|
/// </summary>
|
||
|
public string Name;
|
||
|
/// <summary>
|
||
|
/// The original unique identifier associated with this event before it was posted to PlayFab. The value might differ from
|
||
|
/// the EventId value, which is assigned when the event is received by the server.
|
||
|
/// </summary>
|
||
|
public string OriginalId;
|
||
|
/// <summary>
|
||
|
/// The time (in UTC) associated with this event when it occurred. If specified, this value is stored in the
|
||
|
/// OriginalTimestamp property of the PlayStream event.
|
||
|
/// </summary>
|
||
|
public DateTime? OriginalTimestamp;
|
||
|
/// <summary>
|
||
|
/// Arbitrary data associated with the event. Only one of Payload or PayloadJSON is allowed.
|
||
|
/// </summary>
|
||
|
public object Payload;
|
||
|
/// <summary>
|
||
|
/// Arbitrary data associated with the event, represented as a JSON serialized string. Only one of Payload or PayloadJSON is
|
||
|
/// allowed.
|
||
|
/// </summary>
|
||
|
public string PayloadJSON;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class GetTelemetryKeyRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The optional entity to perform this action on. Defaults to the currently logged in entity.
|
||
|
/// </summary>
|
||
|
public EntityKey Entity;
|
||
|
/// <summary>
|
||
|
/// The name of the key to retrieve.
|
||
|
/// </summary>
|
||
|
public string KeyName;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class GetTelemetryKeyResponse : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Details about the requested telemetry key.
|
||
|
/// </summary>
|
||
|
public TelemetryKeyDetails KeyDetails;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ListTelemetryKeysRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The optional entity to perform this action on. Defaults to the currently logged in entity.
|
||
|
/// </summary>
|
||
|
public EntityKey Entity;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class ListTelemetryKeysResponse : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The telemetry keys configured for the title.
|
||
|
/// </summary>
|
||
|
public List<TelemetryKeyDetails> KeyDetails;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class SetTelemetryKeyActiveRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Whether to set the key to active (true) or deactivated (false).
|
||
|
/// </summary>
|
||
|
public bool Active;
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The optional entity to perform this action on. Defaults to the currently logged in entity.
|
||
|
/// </summary>
|
||
|
public EntityKey Entity;
|
||
|
/// <summary>
|
||
|
/// The name of the key to update.
|
||
|
/// </summary>
|
||
|
public string KeyName;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class SetTelemetryKeyActiveResponse : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The most current details about the telemetry key that was to be updated.
|
||
|
/// </summary>
|
||
|
public TelemetryKeyDetails KeyDetails;
|
||
|
/// <summary>
|
||
|
/// Indicates whether or not the key was updated. If false, the key was already in the desired state.
|
||
|
/// </summary>
|
||
|
public bool WasKeyUpdated;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class TelemetryKeyDetails : PlayFabBaseModel
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// When the key was created.
|
||
|
/// </summary>
|
||
|
public DateTime CreateTime;
|
||
|
/// <summary>
|
||
|
/// Whether or not the key is currently active. Deactivated keys cannot be used for telemetry ingestion.
|
||
|
/// </summary>
|
||
|
public bool IsActive;
|
||
|
/// <summary>
|
||
|
/// The key that can be distributed to clients for use during telemetry ingestion.
|
||
|
/// </summary>
|
||
|
public string KeyValue;
|
||
|
/// <summary>
|
||
|
/// When the key was last updated.
|
||
|
/// </summary>
|
||
|
public DateTime LastUpdateTime;
|
||
|
/// <summary>
|
||
|
/// The name of the key. Telemetry key names are unique within the scope of the title.
|
||
|
/// </summary>
|
||
|
public string Name;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class WriteEventsRequest : PlayFabRequestCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).
|
||
|
/// </summary>
|
||
|
public Dictionary<string,string> CustomTags;
|
||
|
/// <summary>
|
||
|
/// The collection of events to write. Up to 200 events can be written per request.
|
||
|
/// </summary>
|
||
|
public List<EventContents> Events;
|
||
|
}
|
||
|
|
||
|
[Serializable]
|
||
|
public class WriteEventsResponse : PlayFabResultCommon
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The unique identifiers assigned by the server to the events, in the same order as the events in the request. Only
|
||
|
/// returned if FlushToPlayStream option is true.
|
||
|
/// </summary>
|
||
|
public List<string> AssignedEventIds;
|
||
|
}
|
||
|
}
|
||
|
#endif
|