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PlumberUltimateAds/Assets/ButtonSoundAdder.cs

24 lines
567 B
C#

1 week ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ButtonSoundAdder : MonoBehaviour
{
public Button[] AllButtons;
void Start()
{
if (AllButtons.Length == 0)
{
AllButtons = FindObjectsOfType<Button>();
for (int i = 0; i < AllButtons.Length; i++)
{
AllButtons[i].onClick.AddListener(() =>
{
Sound.instance.PlayButton(Sound.Button.Back);
});
}
}
}
}