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PlumberUltimateAds/Assets/AllIn1SpriteShader/Demo/Scripts/DemoItem.cs

14 lines
276 B
C#

3 months ago
using UnityEngine;
namespace AllIn1SpriteShader
{
public class DemoItem : MonoBehaviour
{
static readonly Vector3 lookAtZ = new Vector3(0, 0, 1);
void Update()
{
transform.LookAt(transform.position + lookAtZ);
}
}
}