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24 lines
567 B
C#
24 lines
567 B
C#
7 days ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ButtonSoundAdder : MonoBehaviour
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{
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public Button[] AllButtons;
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void Start()
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{
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if (AllButtons.Length == 0)
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{
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AllButtons = FindObjectsOfType<Button>();
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for (int i = 0; i < AllButtons.Length; i++)
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{
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AllButtons[i].onClick.AddListener(() =>
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{
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Sound.instance.PlayButton(Sound.Button.Back);
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});
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}
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}
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}
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}
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