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/*
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http://www.cgsoso.com/forum-211-1.html
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CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源!
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CGSOSO 主打游戏开发,影视设计等CG资源素材。
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插件如若商用,请务必官网购买!
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daily assets update for try.
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U should buy the asset from home store if u use it in your project!
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*/
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using System;
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using System.Collections;
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using UnityEngine;
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public class MessagePopup : MonoBehaviour
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{
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public static MessagePopup instance;
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private void Awake()
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{
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instance = this;
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}
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public void ShowMessage(int index)
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{
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int num = 0;
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IEnumerator enumerator = base.transform.GetEnumerator();
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try
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{
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while (enumerator.MoveNext())
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{
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Transform transform = (Transform)enumerator.Current;
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transform.gameObject.SetActive(num == index);
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num++;
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}
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}
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finally
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{
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IDisposable disposable;
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if ((disposable = (enumerator as IDisposable)) != null)
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{
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disposable.Dispose();
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}
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}
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}
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public void HideAll()
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{
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int num = 0;
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IEnumerator enumerator = base.transform.GetEnumerator();
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try
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{
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while (enumerator.MoveNext())
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{
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Transform transform = (Transform)enumerator.Current;
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transform.gameObject.SetActive(value: false);
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num++;
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}
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}
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finally
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{
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IDisposable disposable;
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if ((disposable = (enumerator as IDisposable)) != null)
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{
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disposable.Dispose();
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}
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}
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}
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}
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