/* http://www.cgsoso.com/forum-211-1.html CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源! CGSOSO 主打游戏开发,影视设计等CG资源素材。 插件如若商用,请务必官网购买! daily assets update for try. U should buy the asset from home store if u use it in your project! */ //using GoogleMobileAds.Api; using UnityEngine; using UnityEngine.Events; public class RewardedVideoButton : MonoBehaviour { private const string ACTION_NAME = "rewarded_video"; public UnityEvent onRewarded; private void OnEnable() { Timer.Schedule(this, 0.1f, AddEvents); } private void AddEvents() { IronSourceRewardedVideoEvents.onAdRewardedEvent += HandleRewardBasedVideoRewarded; //if (AdmobController.instance.rewardBasedVideo != null) //{ // AdmobController.instance.rewardBasedVideo.OnAdRewarded += HandleRewardBasedVideoRewarded; //} } public void OnClick() { if (IsAdAvailable()) { IronSource.Agent.showRewardedVideo(); } else { Toast.instance.ShowMessage("Ad is not available now, please wait.."); } Sound.instance.PlayButton(); } public void HandleRewardBasedVideoRewarded(IronSourcePlacement ironSourcePlacement, IronSourceAdInfo ironSourceAdInfo) { onRewarded.Invoke(); } //public void HandleRewardBasedVideoRewarded(object sender, Reward args) //{ // onRewarded.Invoke(); //} public bool IsAdAvailable() { return AdmobController.isRewardedAdAvailable; } private void OnDisable() { IronSourceRewardedVideoEvents.onAdRewardedEvent -= HandleRewardBasedVideoRewarded; //if (AdmobController.instance.rewardBasedVideo != null) //{ // AdmobController.instance.rewardBasedVideo.OnAdRewarded -= HandleRewardBasedVideoRewarded; //} } }