/* http://www.cgsoso.com/forum-211-1.html CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源! CGSOSO 主打游戏开发,影视设计等CG资源素材。 插件如若商用,请务必官网购买! daily assets update for try. U should buy the asset from home store if u use it in your project! */ using System.Collections; using UnityEngine; public class Timer { public delegate void Task(); private static MonoBehaviour behaviour; public static void Schedule(MonoBehaviour _behaviour, float delay, Task task) { behaviour = _behaviour; behaviour.StartCoroutine(DoTask(task, delay)); } private static IEnumerator DoTask(Task task, float delay) { yield return new WaitForSeconds(delay); task(); } }