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47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
using UnityEngine;
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public class EmailPopupManager : MonoBehaviour
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{
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public static EmailPopupManager Instance;
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[Header("Alert Popup Reference")]
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public GameObject hackedAlertImage; // 🔴 Assign in Inspector
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private void Awake()
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{
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if (Instance != null && Instance != this)
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{
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Destroy(gameObject);
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return;
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}
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Instance = this;
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if (hackedAlertImage != null)
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hackedAlertImage.SetActive(false); // Hide on start
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}
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/// <summary>
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/// Call this to show the hacked alert popup.
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/// </summary>
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/// <param name="linkID">Optional: the link clicked</param>
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public void ShowPopup(string linkID)
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{
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Debug.Log($"🔐 Showing popup due to link: {linkID}");
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if (hackedAlertImage != null)
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{
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hackedAlertImage.SetActive(true);
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hackedAlertImage.transform.SetAsLastSibling();
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}
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// Optional: You could log/report/phish-specific response here
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// e.g., start a fake login simulation, trigger scene event, etc.
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}
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public void HidePopup()
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{
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if (hackedAlertImage != null)
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hackedAlertImage.SetActive(false);
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}
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}
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