using ArabicSupport; using UnityEditor; using UnityEngine; public class ArabicSupportTool : EditorWindow { string rawText; string fixedText; bool showTashkeel = true; bool useHinduNumbers = true; // Add menu item named "Arabic Support Tool" to the Tools menu [MenuItem("Tools/Arabic Support Tool")] public static void ShowWindow() { //Show existing window instance. If one doesn't exist, make one. EditorWindow.GetWindow(typeof(ArabicSupportTool)); } void OnGUI() { if (string.IsNullOrEmpty(rawText)) { fixedText = ""; } else { fixedText = ArabicFixer.Fix(rawText, showTashkeel, useHinduNumbers); } GUILayout.Label("Options:", EditorStyles.boldLabel); showTashkeel = EditorGUILayout.Toggle("Use Tashkeel", showTashkeel); useHinduNumbers = EditorGUILayout.Toggle("Use Hindu Numbers", useHinduNumbers); GUILayout.Label("Input (Not Fixed)", EditorStyles.boldLabel); rawText = EditorGUILayout.TextArea(rawText); GUILayout.Label("Output (Fixed)", EditorStyles.boldLabel); fixedText = EditorGUILayout.TextArea(fixedText); if (GUILayout.Button("Copy")) { var tempTextEditor = new TextEditor(); tempTextEditor.text = fixedText; tempTextEditor.SelectAll(); tempTextEditor.Copy(); } } }