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104 lines
2.9 KiB
C#

/******************************************************************************/
/*
Project - MudBun
Publisher - Long Bunny Labs
http://LongBunnyLabs.com
Author - Ming-Lun "Allen" Chou
http://AllenChou.net
*/
/******************************************************************************/
using System.Collections.Generic;
using Unity.Collections;
using UnityEngine;
#if MUDBUN_BURST
using Unity.Burst;
using Unity.Mathematics;
using AOT;
#endif
namespace MudBun
{
#if MUDBUN_BURST
[BurstCompile]
#endif
public class MudSphere : MudSolid
{
[SerializeField] private float m_radius = 0.5f;
public float Radius { get => m_radius; set { m_radius = value; MarkDirty(); } }
[Range(-1.0f, 1.0f)] public float PivotShift = 0.0f;
public Vector3 PivotShiftOffset => -0.5f * transform.up * PivotShift * transform.localScale.y;
public override Aabb RawBoundsRs
{
get
{
Vector3 r = m_radius * VectorUtil.Abs(transform.localScale);
Vector3 posRs = PointRs(transform.position) + VectorRs(PivotShiftOffset);
Aabb bounds = new Aabb(-r, r);
bounds.Rotate(RotationRs(transform.rotation));
bounds.Min += posRs;
bounds.Max += posRs;
return bounds;
}
}
public override void SanitizeParameters()
{
base.SanitizeParameters();
Validate.NonNegative(ref m_radius);
}
public override int FillComputeData(NativeArray<SdfBrush> aBrush, int iStart, List<Transform> aBone)
{
SdfBrush brush = SdfBrush.New();
brush.Type = (int) SdfBrush.TypeEnum.Sphere;
brush.Radius = m_radius;
brush.Data0.x = PivotShift;
if (aBone != null)
{
brush.BoneIndex = aBone.Count;
aBone.Add(gameObject.transform);
}
aBrush[iStart] = brush;
return 1;
}
#if MUDBUN_BURST
[BurstCompile]
[MonoPInvokeCallback(typeof(Sdf.SdfBrushEvalFunc))]
[RegisterSdfBrushEvalFunc(SdfBrush.TypeEnum.Sphere)]
public static unsafe float EvaluateSdf(float res, ref float3 p, in float3 pRel, SdfBrush* aBrush, int iBrush)
{
float3 pRelCopy = pRel;
float3 h = math.abs(0.5f * aBrush[iBrush].Size);
float pivotShift = aBrush[iBrush].Data0.x;
pRelCopy.y += pivotShift * h.y;
return Sdf.Ellipsoid(pRelCopy, aBrush[iBrush].Radius * aBrush[iBrush].Size);
}
#endif
public override void DrawSelectionGizmosRs()
{
base.DrawSelectionGizmosRs();
GizmosUtil.DrawInvisibleSphere(PointRs(transform.position) + VectorRs(PivotShiftOffset), m_radius, transform.localScale, RotationRs(transform.rotation));
}
public override void DrawOutlineGizmosRs()
{
base.DrawOutlineGizmosRs();
GizmosUtil.DrawWireSphere(PointRs(transform.position) + VectorRs(PivotShiftOffset), m_radius, transform.localScale, RotationRs(transform.rotation));
}
}
}