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27 lines
616 B
C#

/******************************************************************************/
/*
Project - MudBun
Publisher - Long Bunny Labs
http://LongBunnyLabs.com
Author - Ming-Lun "Allen" Chou
http://AllenChou.net
*/
/******************************************************************************/
using UnityEngine;
namespace MudBun
{
public class Rotator : MonoBehaviour
{
public Vector3 Speed = Vector3.zero;
private void Update()
{
Quaternion q = Quaternion.Euler(Speed * Time.deltaTime);
transform.rotation = q * transform.rotation;
}
}
}