/******************************************************************************/ /* Project - MudBun Publisher - Long Bunny Labs http://LongBunnyLabs.com Author - Ming-Lun "Allen" Chou http://AllenChou.net */ /******************************************************************************/ using System.Collections.Generic; using Unity.Collections; using UnityEngine; #if MUDBUN_BURST using Unity.Burst; using Unity.Mathematics; using AOT; #endif namespace MudBun { #if MUDBUN_BURST [BurstCompile] #endif public class MudTorus : MudSolid { [SerializeField] private float m_elongation = 0.0f; public float Elongation { get => m_elongation; set { m_elongation = value; MarkDirty(); } } public float Radius { get => Mathf.Abs(0.25f * transform.localScale.y); set { transform.localScale = new Vector3(transform.localScale.x, 4.0f * value, transform.localScale.z); MarkDirty(); } } public override Aabb RawBoundsRs { get { Vector3 posRs = PointRs(transform.position); Vector3 size = VectorUtil.Abs(transform.localScale); Vector3 r = new Vector3(0.5f * size.x, m_elongation, 0.5f * size.z) + Radius * Vector3.one; Aabb bounds = new Aabb(-r, r); bounds.Rotate(RotationRs(transform.rotation)); Vector3 round = Radius * Vector3.one; bounds.Min += posRs; bounds.Max += posRs; return bounds; } } public override void SanitizeParameters() { base.SanitizeParameters(); Validate.NonNegative(ref m_elongation); } public override int FillComputeData(NativeArray aBrush, int iStart, List aBone) { SdfBrush brush = SdfBrush.New(); brush.Type = (int) SdfBrush.TypeEnum.Torus; brush.Radius = Radius; brush.Data0.x = m_elongation; if (aBone != null) { brush.BoneIndex = aBone.Count; aBone.Add(gameObject.transform); } aBrush[iStart] = brush; return 1; } #if MUDBUN_BURST [BurstCompile] [MonoPInvokeCallback(typeof(Sdf.SdfBrushEvalFunc))] [RegisterSdfBrushEvalFunc(SdfBrush.TypeEnum.Torus)] public static unsafe float EvaluateSdf(float res, ref float3 p, in float3 pRel, SdfBrush* aBrush, int iBrush) { float3 pRelCopy = pRel; float3 h = math.abs(0.5f * aBrush[iBrush].Size); float elongation = aBrush[iBrush].Data0.x; pRelCopy.y -= math.clamp(pRelCopy.y, -elongation, elongation); float3 hTorus = new float3(h.x + 0.5f * aBrush[iBrush].Radius, h.y, h.z + 0.5f * aBrush[iBrush].Radius); float r = math.abs(0.25f * aBrush[iBrush].Size.y); return Sdf.Torus(pRelCopy, hTorus.x - hTorus.z, hTorus.z - r, r); } #endif public override void DrawSelectionGizmosRs() { base.DrawSelectionGizmosRs(); GizmosUtil.DrawInvisibleTorus ( PointRs(transform.position), 0.25f * transform.localScale.y, transform.localScale.x, transform.localScale.z, RotationRs(transform.rotation) ); } public override void DrawOutlineGizmosRs() { base.DrawOutlineGizmosRs(); GizmosUtil.DrawWireTorus ( PointRs(transform.position), 0.25f * transform.localScale.y, transform.localScale.x, transform.localScale.z, RotationRs(transform.rotation) ); } } }