/******************************************************************************/ /* Project - MudBun Publisher - Long Bunny Labs http://LongBunnyLabs.com Author - Ming-Lun "Allen" Chou http://AllenChou.net */ /******************************************************************************/ #ifndef MUDBUN_VOXEL_CACHE_DEFS #define MUDBUN_VOXEL_CACHE_DEFS #include "BrushDefs.cginc" #define kNullVoxelCacheId (1u << 31) #define kVoxelCacheMiss (0.9f * kFltMax) struct VoxelCacheData { float4 data; SdfBrushMaterial material; }; bool useVoxelCache; RWStructuredBuffer voxelCacheIdTable; RWStructuredBuffer voxelCache; int voxelCacheSize; #endif