/******************************************************************************/ /* Project - MudBun Publisher - Long Bunny Labs http://LongBunnyLabs.com Author - Ming-Lun "Allen" Chou http://AllenChou.net */ /******************************************************************************/ using UnityEngine; namespace MudBun { public class MudNoiseScroller : MonoBehaviour { public Vector3 Speed = Vector3.zero; private void Update() { var noise = GetComponent(); if (noise != null) { noise.Offset += Speed * Time.deltaTime; } var curveSimple = GetComponent(); if (curveSimple != null) { curveSimple.NoiseOffset += Speed.x * Time.deltaTime; } } } }