/******************************************************************************/ /* Project - MudBun Publisher - Long Bunny Labs http://LongBunnyLabs.com Author - Ming-Lun "Allen" Chou http://AllenChou.net */ /******************************************************************************/ using UnityEngine; namespace MudBun { [ExecuteInEditMode] public class MudBrush : MudBrushBase { protected override void ScanRenderer() { base.ScanRenderer(); var t = transform.parent; MudRenderer r = null; for (int i = 0; i < 128; ++i) { if (t == null) break; r = t.GetComponent(); if (r != null) break; t = t.parent; } if (r != null) r.RescanBrushes(); } } }