/******************************************************************************/ /* Project - MudBun Publisher - Long Bunny Labs http://LongBunnyLabs.com Author - Ming-Lun "Allen" Chou http://AllenChou.net */ /******************************************************************************/ using System.Collections.Generic; using Unity.Collections; using UnityEngine; #if MUDBUN_BURST using Unity.Burst; using Unity.Mathematics; using AOT; #endif namespace MudBun { #if MUDBUN_BURST [BurstCompile] #endif public class MudTwist : MudDistortion { [SerializeField] private float m_radius = 0.5f; public float Radius { get => m_radius; set { m_radius = value; MarkDirty(); } } [SerializeField] private float m_angle = 90.0f; public float Angle { get => m_angle; set { m_angle = value; MarkDirty(); } } [SerializeField] [Range(1.0f, 5.0f)] private float m_strength = 1.0f; public float Strength { get => m_strength; set { m_strength = value; MarkDirty(); } } public override float MaxDistortion => 2.0f * Mathf.Sin(0.5f * Mathf.Min(MathUtil.Pi, Mathf.Abs(m_angle * MathUtil.Deg2Rad))) * m_radius; public override Aabb RawBoundsRs { get { Vector3 posRs = PointRs(transform.position); Vector3 size = VectorUtil.Abs(transform.localScale); Vector3 r = new Vector3(m_radius, 0.5f * size.y, m_radius); Aabb bounds = new Aabb(-r, r); bounds.Rotate(RotationRs(transform.rotation)); bounds.Min += posRs; bounds.Max += posRs; return bounds; } } public override void SanitizeParameters() { base.SanitizeParameters(); Validate.NonNegative(ref m_radius); } public override int FillComputeData(NativeArray aBrush, int iStart, List aBone) { SdfBrush brush = SdfBrush.New(); brush.Type = (int) SdfBrush.TypeEnum.Twist; brush.Radius = m_radius; brush.Data0.x = m_angle * MathUtil.Deg2Rad; brush.Data0.y = m_strength; aBrush[iStart] = brush; return 1; } #if MUDBUN_BURST [BurstCompile] [MonoPInvokeCallback(typeof(Sdf.SdfBrushEvalFunc))] [RegisterSdfBrushEvalFunc(SdfBrush.TypeEnum.Twist)] public static unsafe float EvaluateSdf(float res, ref float3 p, in float3 pRel, SdfBrush* aBrush, int iBrush) { float3 pRelCopy = pRel; float3 h = math.abs(0.5f * aBrush[iBrush].Size); if (Sdf.Cylinder(pRelCopy, h.y, aBrush[iBrush].Radius, 0.0f) > 0.0f) return res; float angle = aBrush[iBrush].Data0.x; float strength = aBrush[iBrush].Data0.y; float r = math.length(pRelCopy.xz); float t = r / aBrush[iBrush].Radius; float a = angle * (1.0f - math.pow(math.abs(t), strength)); float s = math.sin(a); float c = math.cos(a); pRelCopy.xz = math.mul(new float2x2(c, -s, s, c), pRelCopy.xz); p = new float3(aBrush[iBrush].Rotation * pRelCopy + aBrush[iBrush].Position); return res; } #endif public override void DrawSelectionGizmosRs() { base.DrawSelectionGizmosRs(); GizmosUtil.DrawInvisibleCylinder(PointRs(transform.position), m_radius, transform.localScale.y, RotationRs(transform.rotation)); } public override void DrawOutlineGizmosRs() { base.DrawOutlineGizmosRs(); GizmosUtil.DrawWireCylinder(PointRs(transform.position), m_radius, 0.0f, transform.localScale.y, RotationRs(transform.rotation)); } } }