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65 lines
1.7 KiB
C#

/******************************************************************************/
/*
Project - MudBun
Publisher - Long Bunny Labs
http://LongBunnyLabs.com
Author - Ming-Lun "Allen" Chou
http://AllenChou.net
*/
/******************************************************************************/
using System.Collections.Generic;
namespace MudBun
{
public class Assert
{
public static void True(bool b, string message = "")
{
#if UNITY_EDITOR
if (b)
return;
if (string.IsNullOrEmpty(message))
throw new System.Exception("MudBun: Assert.True failed.");
else
throw new System.Exception("MudBun: Assert.True failed: " + message);
#endif
}
public static void Equal<T>(T a, T b, string message = "")
{
#if UNITY_EDITOR
if (EqualityComparer<T>.Default.Equals(a, b))
return;
if (string.IsNullOrEmpty(message))
throw new System.Exception("MudBun: Assert.Equal failed.");
else
throw new System.Exception("MudBun: Assert.Equal failed: " + message);
#endif
}
public static void Unequal<T>(T a, T b, string message = "")
{
#if UNITY_EDITOR
if (!EqualityComparer<T>.Default.Equals(a, b))
return;
if (string.IsNullOrEmpty(message))
throw new System.Exception("MudBun: Assert.Unequal failed.");
else
throw new System.Exception("MudBun: Assert.Unequal failed: " + message);
#endif
}
public static void Warn(string message)
{
#if UNITY_EDITOR
throw new System.Exception("MudBun: Assert Warning: " + message);
#endif
}
}
}