HighGroundRoyaleNetcode/ProjectSettings
Ali Sharoz ef029f7cec Grave Environment
..
Packages Initial Commit
AudioManager.asset Initial Commit
BurstAotSettings_Android.json Initial Commit
BurstAotSettings_StandaloneLinux64.json Added Dedicated Server Functionality
BurstAotSettings_StandaloneOSX.json Initial Commit
BurstAotSettings_StandaloneWindows.json Initial Commit
BurstAotSettings_iOS.json Initial Commit
ClusterInputManager.asset Initial Commit
CommonBurstAotSettings.json Initial Commit
DynamicsManager.asset Update DynamicsManager.asset
EditorBuildSettings.asset Grave Environment
EditorSettings.asset Changed name
GraphicsSettings.asset Added some stuff
InputManager.asset Initial Commit
MemorySettings.asset Initial Commit
NavMeshAreas.asset Initial Commit
NetcodeForGameObjects.asset Initial Commit
NetcodeForGameObjects.settings Initial Commit
PackageManagerSettings.asset Initial Commit
Physics2DSettings.asset Initial Commit
PresetManager.asset Initial Commit
ProjectSettings.asset Synced Platforms with network animator
ProjectSettings.asset.copy Initial Commit
ProjectVersion.txt Initial Commit
QualitySettings.asset Added scoring. Interecepting swap and successful swap score remaining
RiderScriptEditorPersistedState.asset Initial Commit
SceneTemplateSettings.json Initial Commit
ShaderGraphSettings.asset Initial Commit
TagManager.asset Added platform entering logic
TimeManager.asset Initial Commit
TimelineSettings.asset Update TimelineSettings.asset
URPProjectSettings.asset Initial Commit
UnityConnectSettings.asset Initial Commit
VFXManager.asset Initial Commit
VersionControlSettings.asset Initial Commit
XRSettings.asset Initial Commit