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HighGroundRoyaleNetcode/Assets/Scripts/UnityServices/Lobbies/Messages/LobbyListFetchedMessage.cs

15 lines
336 B
C#

using System.Collections.Generic;
namespace Unity.BossRoom.UnityServices.Lobbies
{
public struct LobbyListFetchedMessage
{
public readonly IReadOnlyList<LocalLobby> LocalLobbies;
public LobbyListFetchedMessage(List<LocalLobby> localLobbies)
{
LocalLobbies = localLobbies;
}
}
}