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19 lines
363 B
C#
19 lines
363 B
C#
using UnityEngine;
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using System.Collections;
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// Cartoon FX - (c) 2015 Jean Moreno
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// Automatically destroys the GameObject when there are no children left.
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public class CFX_AutodestructWhenNoChildren : MonoBehaviour
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{
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// Update is called once per frame
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void Update ()
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{
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if( transform.childCount == 0)
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{
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GameObject.Destroy(this.gameObject);
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}
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}
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}
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