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HighGroundRoyaleNetcode/Assets/Scripts/Gameplay/PlayerItem.cs

16 lines
390 B
C#

using System.Collections;
using System.Collections.Generic;
using Unity.Multiplayer.Samples.BossRoom;
using UnityEngine;
using Unity.Netcode;
using TMPro;
//namespace Unity.Multiplayer.Samples.BossRoom
//{
public class PlayerItem : MonoBehaviour
{
public ulong PlayerClientID;
public TextMeshProUGUI PlayerName;
public TextMeshProUGUI PlayerScore;
}
//}