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65 lines
3.1 KiB
Plaintext
65 lines
3.1 KiB
Plaintext
# CMAKE generated file: DO NOT EDIT!
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# Generated by "Ninja" Generator, CMake Version 3.22
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# This file contains all the rules used to get the outputs files
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# built from the input files.
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# It is included in the main 'build.ninja'.
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# =============================================================================
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# Project: Unity
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# Configurations: RelWithDebInfo
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# =============================================================================
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# =============================================================================
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#############################################
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# Rule for running custom commands.
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rule CUSTOM_COMMAND
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command = $COMMAND
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description = $DESC
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#############################################
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# Rule for compiling CXX files.
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rule CXX_COMPILER__swappywrapper_RelWithDebInfo
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depfile = $DEP_FILE
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deps = gcc
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command = C:\PROGRA~1\Unity\Hub\Editor\60000~1.25F\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=armv7-none-linux-androideabi23 --sysroot="C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" $DEFINES $INCLUDES $FLAGS -MD -MT $out -MF $DEP_FILE -o $out -c $in
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description = Building CXX object $out
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#############################################
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# Rule for linking CXX shared library.
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rule CXX_SHARED_LIBRARY_LINKER__swappywrapper_RelWithDebInfo
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command = cmd.exe /C "$PRE_LINK && C:\PROGRA~1\Unity\Hub\Editor\60000~1.25F\Editor\Data\PLAYBA~1\ANDROI~1\NDK\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\CLANG_~1.EXE --target=armv7-none-linux-androideabi23 --sysroot="C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/sysroot" -fPIC $LANGUAGE_COMPILE_FLAGS $ARCH_FLAGS $LINK_FLAGS -shared $SONAME_FLAG$SONAME -o $TARGET_FILE $in $LINK_PATH $LINK_LIBRARIES && $POST_BUILD"
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description = Linking CXX shared library $TARGET_FILE
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restat = $RESTAT
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#############################################
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# Rule for re-running cmake.
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rule RERUN_CMAKE
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command = "C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\cmake.exe" --regenerate-during-build -S"F:\Unity Projects\Office Projects\Rizze\HighGroundRoyaleNetcode\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\cpp" -B"F:\Unity Projects\Office Projects\Rizze\HighGroundRoyaleNetcode\.utmp\RelWithDebInfo\3333443k\armeabi-v7a"
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description = Re-running CMake...
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generator = 1
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#############################################
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# Rule for cleaning all built files.
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rule CLEAN
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command = "C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\ninja.exe" $FILE_ARG -t clean $TARGETS
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description = Cleaning all built files...
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#############################################
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# Rule for printing all primary targets available.
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rule HELP
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command = "C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmake\3.22.1\bin\ninja.exe" -t targets
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description = All primary targets available:
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