You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3333443k/armeabi-v7a/CMakeCache.txt

396 lines
18 KiB
Plaintext

# This is the CMakeCache file.
# For build in directory: f:/Unity Projects/Office Projects/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3333443k/armeabi-v7a
# It was generated by CMake: C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cmake.exe
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//No help, variable specified on the command line.
ANDROID_ABI:UNINITIALIZED=armeabi-v7a
//No help, variable specified on the command line.
ANDROID_NDK:UNINITIALIZED=C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
//No help, variable specified on the command line.
ANDROID_PLATFORM:UNINITIALIZED=android-23
//No help, variable specified on the command line.
ANDROID_STL:UNINITIALIZED=c++_shared
//Path to a program.
CMAKE_ADDR2LINE:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-addr2line.exe
//No help, variable specified on the command line.
CMAKE_ANDROID_ARCH_ABI:UNINITIALIZED=armeabi-v7a
//No help, variable specified on the command line.
CMAKE_ANDROID_NDK:UNINITIALIZED=C:\Program Files\Unity\Hub\Editor\6000.0.25f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
//Path to a program.
CMAKE_AR:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ar.exe
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=RelWithDebInfo
//LLVM archiver
CMAKE_CXX_COMPILER_AR:FILEPATH=CMAKE_CXX_COMPILER_AR-NOTFOUND
//Generate index for LLVM archive
CMAKE_CXX_COMPILER_RANLIB:FILEPATH=CMAKE_CXX_COMPILER_RANLIB-NOTFOUND
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=-DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -march=armv7-a -mthumb -Wformat -Werror=format-security -fexceptions -frtti -stdlib=libc++
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=-g -fno-limit-debug-info
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
//Flags used by the CXX compiler during RELEASE builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
//LLVM archiver
CMAKE_C_COMPILER_AR:FILEPATH=CMAKE_C_COMPILER_AR-NOTFOUND
//Generate index for LLVM archive
CMAKE_C_COMPILER_RANLIB:FILEPATH=CMAKE_C_COMPILER_RANLIB-NOTFOUND
//Flags used by the C compiler during all build types.
CMAKE_C_FLAGS:STRING=-DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -march=armv7-a -mthumb -Wformat -Werror=format-security -fexceptions
//Flags used by the C compiler during DEBUG builds.
CMAKE_C_FLAGS_DEBUG:STRING=-g -fno-limit-debug-info
//Flags used by the C compiler during MINSIZEREL builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
//Flags used by the C compiler during RELEASE builds.
CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
//Flags used by the C compiler during RELWITHDEBINFO builds.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
//Path to a program.
CMAKE_DLLTOOL:FILEPATH=CMAKE_DLLTOOL-NOTFOUND
//Flags used by the linker during all build types.
CMAKE_EXE_LINKER_FLAGS:STRING=-Wl,--build-id=sha1 -Wl,--no-rosegment -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined -Wl,--gc-sections
//Flags used by the linker during DEBUG builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during MINSIZEREL builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during RELEASE builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during RELWITHDEBINFO builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//No help, variable specified on the command line.
CMAKE_EXPORT_COMPILE_COMMANDS:UNINITIALIZED=ON
//No help, variable specified on the command line.
CMAKE_FIND_ROOT_PATH:UNINITIALIZED=F:\Unity Projects\Office Projects\Rizze\HighGroundRoyaleNetcode\.utmp\RelWithDebInfo\3333443k\prefab\armeabi-v7a\prefab
//Install path prefix, prepended onto install directories.
CMAKE_INSTALL_PREFIX:PATH=C:/Program Files (x86)/Unity
//No help, variable specified on the command line.
CMAKE_LIBRARY_OUTPUT_DIRECTORY:UNINITIALIZED=F:\Unity Projects\Office Projects\Rizze\HighGroundRoyaleNetcode\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\3333443k\obj\armeabi-v7a
//Path to a program.
CMAKE_LINKER:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/ld.lld.exe
//make program
CMAKE_MAKE_PROGRAM:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ninja.exe
//Flags used by the linker during the creation of modules during
// all build types.
CMAKE_MODULE_LINKER_FLAGS:STRING=-Wl,--build-id=sha1 -Wl,--no-rosegment -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined
//Flags used by the linker during the creation of modules during
// DEBUG builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of modules during
// MINSIZEREL builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of modules during
// RELEASE builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of modules during
// RELWITHDEBINFO builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//Path to a program.
CMAKE_NM:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-nm.exe
//Path to a program.
CMAKE_OBJCOPY:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-objcopy.exe
//Path to a program.
CMAKE_OBJDUMP:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-objdump.exe
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=Unity
//Path to a program.
CMAKE_RANLIB:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-ranlib.exe
//Path to a program.
CMAKE_READELF:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-readelf.exe
//No help, variable specified on the command line.
CMAKE_RUNTIME_OUTPUT_DIRECTORY:UNINITIALIZED=F:\Unity Projects\Office Projects\Rizze\HighGroundRoyaleNetcode\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\build\intermediates\cxx\RelWithDebInfo\3333443k\obj\armeabi-v7a
//Flags used by the linker during the creation of shared libraries
// during all build types.
CMAKE_SHARED_LINKER_FLAGS:STRING=-Wl,--build-id=sha1 -Wl,--no-rosegment -Wl,--fatal-warnings -Qunused-arguments -Wl,--no-undefined
//Flags used by the linker during the creation of shared libraries
// during DEBUG builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of shared libraries
// during MINSIZEREL builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of shared libraries
// during RELEASE builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of shared libraries
// during RELWITHDEBINFO builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries
// during all build types.
CMAKE_STATIC_LINKER_FLAGS:STRING=
//Flags used by the linker during the creation of static libraries
// during DEBUG builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of static libraries
// during MINSIZEREL builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of static libraries
// during RELEASE builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of static libraries
// during RELWITHDEBINFO builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//Path to a program.
CMAKE_STRIP:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-strip.exe
//No help, variable specified on the command line.
CMAKE_SYSTEM_NAME:UNINITIALIZED=Android
//No help, variable specified on the command line.
CMAKE_SYSTEM_VERSION:UNINITIALIZED=23
//The CMake toolchain file
CMAKE_TOOLCHAIN_FILE:FILEPATH=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK/build/cmake/android.toolchain.cmake
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//Value Computed by CMake
Unity_BINARY_DIR:STATIC=F:/Unity Projects/Office Projects/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3333443k/armeabi-v7a
//Value Computed by CMake
Unity_IS_TOP_LEVEL:STATIC=ON
//Value Computed by CMake
Unity_SOURCE_DIR:STATIC=F:/Unity Projects/Office Projects/Rizze/HighGroundRoyaleNetcode/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
//The directory containing a CMake configuration file for games-frame-pacing.
games-frame-pacing_DIR:PATH=F:/Unity Projects/Office Projects/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3333443k/prefab/armeabi-v7a/prefab/lib/arm-linux-androideabi/cmake/games-frame-pacing
//Value Computed by CMake
swappywrapper_BINARY_DIR:STATIC=F:/Unity Projects/Office Projects/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3333443k/armeabi-v7a/FramePacing
//Value Computed by CMake
swappywrapper_IS_TOP_LEVEL:STATIC=OFF
//Dependencies for the target
swappywrapper_LIB_DEPENDS:STATIC=general;android;general;games-frame-pacing::swappy_static;general;log;
//Value Computed by CMake
swappywrapper_SOURCE_DIR:STATIC=F:/Unity Projects/Office Projects/Rizze/HighGroundRoyaleNetcode/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp/FramePacing
########################
# INTERNAL cache entries
########################
//ADVANCED property for variable: CMAKE_ADDR2LINE
CMAKE_ADDR2LINE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_AR
CMAKE_AR-ADVANCED:INTERNAL=1
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=f:/Unity Projects/Office Projects/Rizze/HighGroundRoyaleNetcode/.utmp/RelWithDebInfo/3333443k/armeabi-v7a
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
//Minor version of cmake used to create the current loaded cache
CMAKE_CACHE_MINOR_VERSION:INTERNAL=22
//Patch version of cmake used to create the current loaded cache
CMAKE_CACHE_PATCH_VERSION:INTERNAL=1
//Path to CMake executable.
CMAKE_COMMAND:INTERNAL=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cmake.exe
//Path to cpack program executable.
CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/cpack.exe
//Path to ctest program executable.
CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/bin/ctest.exe
//ADVANCED property for variable: CMAKE_CXX_COMPILER_AR
CMAKE_CXX_COMPILER_AR-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_COMPILER_RANLIB
CMAKE_CXX_COMPILER_RANLIB-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_COMPILER_AR
CMAKE_C_COMPILER_AR-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_COMPILER_RANLIB
CMAKE_C_COMPILER_RANLIB-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS
CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_DLLTOOL
CMAKE_DLLTOOL-ADVANCED:INTERNAL=1
//Executable file format
CMAKE_EXECUTABLE_FORMAT:INTERNAL=ELF
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS
CMAKE_EXE_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_DEBUG
CMAKE_EXE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_MINSIZEREL
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELEASE
CMAKE_EXE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//Name of external makefile project generator.
CMAKE_EXTRA_GENERATOR:INTERNAL=
//Name of generator.
CMAKE_GENERATOR:INTERNAL=Ninja
//Generator instance identifier.
CMAKE_GENERATOR_INSTANCE:INTERNAL=
//Name of generator platform.
CMAKE_GENERATOR_PLATFORM:INTERNAL=
//Name of generator toolset.
CMAKE_GENERATOR_TOOLSET:INTERNAL=
//Source directory with the top level CMakeLists.txt file for this
// project
CMAKE_HOME_DIRECTORY:INTERNAL=F:/Unity Projects/Office Projects/Rizze/HighGroundRoyaleNetcode/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/src/main/cpp
//Install .so files without execute permission.
CMAKE_INSTALL_SO_NO_EXE:INTERNAL=0
//ADVANCED property for variable: CMAKE_LINKER
CMAKE_LINKER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS
CMAKE_MODULE_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_DEBUG
CMAKE_MODULE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELEASE
CMAKE_MODULE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_NM
CMAKE_NM-ADVANCED:INTERNAL=1
//number of local generators
CMAKE_NUMBER_OF_MAKEFILES:INTERNAL=2
//ADVANCED property for variable: CMAKE_OBJCOPY
CMAKE_OBJCOPY-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_OBJDUMP
CMAKE_OBJDUMP-ADVANCED:INTERNAL=1
//Platform information initialized
CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1
//ADVANCED property for variable: CMAKE_RANLIB
CMAKE_RANLIB-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_READELF
CMAKE_READELF-ADVANCED:INTERNAL=1
//Path to CMake installation.
CMAKE_ROOT:INTERNAL=C:/Program Files/Unity/Hub/Editor/6000.0.25f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/cmake/3.22.1/share/cmake-3.22
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS
CMAKE_SHARED_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_DEBUG
CMAKE_SHARED_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELEASE
CMAKE_SHARED_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SKIP_INSTALL_RPATH
CMAKE_SKIP_INSTALL_RPATH-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_SKIP_RPATH
CMAKE_SKIP_RPATH-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS
CMAKE_STATIC_LINKER_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_DEBUG
CMAKE_STATIC_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELEASE
CMAKE_STATIC_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_STRIP
CMAKE_STRIP-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_VERBOSE_MAKEFILE
CMAKE_VERBOSE_MAKEFILE-ADVANCED:INTERNAL=1