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HighGroundRoyaleNetcode/Packages/com.unity.multiplayer.sampl.../Utilities/DontDestroyOnLoad.cs

14 lines
231 B
C#

using System;
using UnityEngine;
namespace Unity.Multiplayer.Samples.Utilities
{
public class DontDestroyOnLoad : MonoBehaviour
{
void Awake()
{
DontDestroyOnLoad(gameObject);
}
}
}